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Iskeai:The Adventures of Two Friends

Saito and jason were talking about how they were now homeless when suddenly they saw a shooting star. Jason decided he wanted to be reincarnated into another world with his friend while saito wished for both of them to be immortal if that ever happens. They joked that it wasn’t true when suddenly a meteor crashed straight at them and wiping them off the face of the planet. They are now isekaid into another world by a god

Ender_Child · Fantasi
Peringkat tidak cukup
10 Chs

Ability levels and effects.

Jason's Abilities

1. Electric Dash

• Level 1: Allows short, rapid dashes with lightning speed. Enhances agility and reflexes.

• Level 2-3: Increases dash distance and speed. Can stun enemies upon contact.

• Level 4-5: Dashes leave a trail of electricity, causing residual damage.

• Level 6-7: Dash can be chained for multiple rapid movements. Increased stun duration.

• Level 8-9: Allows teleportation over short distances. Electric trail can paralyze enemies.

• Level 10: Grants near-instantaneous movement. The electric trail can now ignite surroundings and cause massive AoE (Area of Effect) damage.

2. Magic Mastery

• Level 1: Basic proficiency in elemental and arcane spells.

• Level 2-3: Increased spell power and efficiency. Can cast intermediate-level spells.

• Level 4-5: Unlocks advanced elemental spells. Improved mana regeneration.

• Level 6-7: Mastery of high-level spells and multiple schools of magic. Enhanced spellcasting speed.

• Level 8-9: Can cast multiple spells simultaneously. Significant mana cost reduction.

• Level 10: Access to legendary spells and ultimate magical abilities. Complete mastery over magic.

3. Draining Touch

• Level 1: Drains a small amount of health and stamina from the target.

• Level 2-3: Increased drain efficiency. Can also drain a small amount of mana.

• Level 4-5: Can drain multiple targets simultaneously. Enhanced health and stamina absorption.

• Level 6-7: Drains can now weaken enemy attributes like strength and speed.

• Level 8-9: Can inflict debilitating effects such as paralysis or confusion.

• Level 10: Absorbs significant health, stamina, and mana. Can steal abilities temporarily.

Saito's Abilities

1. WeaponsMaster

• Level 1: Foundational proficiency with all types of weapons.

• Level 2-3: Improved coordination and precision. Can use advanced weapon techniques.

• Level 4-5: Increased damage output and weapon efficiency. Can dual-wield weapons effectively.

• Level 6-7: Mastery over multiple weapon types. Enhanced combat reflexes.

• Level 8-9: Can wield multiple weapons simultaneously with deadly efficiency.

• Level 10: Complete mastery over all weapons. Can perform extraordinary feats and legendary techniques.

2. Summon Slimes

• Level 1: Summons basic slimes for combat and utility.

• Level 2-3: Increased number of slimes and improved durability.

• Level 4-5: Slimes gain elemental attributes (fire, ice, etc.).

• Level 6-7: Slimes develop unique abilities like healing or poison.

• Level 8-9: Summoned slimes can evolve into more powerful forms.

• Level 10: Can summon an army of advanced slimes with a variety of powerful abilities.

3. Soul Forge

• Level 1: Infuses basic items with soul energy, granting minor enhancements.

• Level 2-3: Can repair damaged items using soul fragments.

• Level 4-5: Enhanced ability to forge powerful artifacts and weapons.

• Level 6-7: Can imbue items with significant abilities and effects.

• Level 8-9: Manipulates soul energy to create unique and powerful items.

• Level 10: Mastery over soul energy. Can create legendary artifacts with extraordinary effects.