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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · perkotaan
Peringkat tidak cukup
803 Chs

Chapter 230: Ke Er! _2

However, Link, who was at the top of the tower, found descending to the ground a bit troublesome.

Brother Fangfang controlled Link, jumping down step by step along the stairs that extended from the four sides of the high tower.

The entire process took a good half a minute or so.

Someone in the crowd behind immediately said, "That's just inhumane, isn't it? If you teleport to the top every time, won't you have to spend half a minute each time just to get back to the ground?"

Another person joined in, "It's indeed a bit cumbersome. Maybe the designers thought at the time that it'd be good for players to stand high and see far?"

"Why not just like in Assassin's Creed, give players a Leap of Faith into a haystack or something, why make them slowly go down the stairs..."

The discussion behind hadn't even finished when it abruptly stopped.

At that moment on the screen, Link had just landed smoothly.