This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
No matter what world it was, the police, military, and other official organizations permitted to use violence would always arrive late. This wasn't only because the story needed them to arrive late. It was that a significant amount of time would be needed after receiving the report to understand the situation and summon enough people.
A well-run organization, elite training, and advanced equipment could all help in shortening the response time, but those wouldn't be able to completely eliminate the response time. It could be said that the response time was also a direct reflection of the organization's overall strength.
As for Starwood City's residents, the Sala Dukedom's royal army reinforcements finally arriving was a good thing for them. At least, this represented that the city was now safe. However, even those with the best of tempers were still filled with fury when they saw the reinforcements finally arriving.