This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The air, which was infused with fragrant plant aromas, made one feel spirited. However, this was shadowed by beasts howling not far away, which made people instinctively uncomfortable. The dirt here was tan and blood-red, a rather scary mix of colors. Nevertheless, the druids with us announced that this soil was abnormally fertile, to the point where an abundant harvest could be received simply by planting some seeds and not doing any other work.
In just a few days, this place had completely changed.
Thanks to the wood spirits' assistance, it was simple to construct a campground in this type of terrain. In less than 24 hours, a wall of thorns marked our living area and blocked us off from the wild beasts. Simple treehouses would at least protect us from inclement weather.