This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
"None of you read a walkthrough to prepare for your battle against me! You want to kill me without even reading a walkthrough?! Ha! That's suicide!"
The silver-winged, red-armored me kept shouting "You are not prepared!" arrogantly from midair. The panicky squadron below me was such a familiar sight.
In a cooperative player vs. AI video game, what gave me more of a headache than a difficult boss were garbage teammates who recklessly started fighting the boss without having even read a walkthrough. In this world, too, these types of garbage teammates were common.
Dark priests would attempt to use negative energy spells against the undead, fire mages would attempt to throw fireballs at fire elemental creatures, idiot assassins would try to use stealth against true sight Beholders, and so on. Every year, the fairies' monthly magazine's most popular feature was forever the portion titled "The funniest 100 ways to die this year."