This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
The foundational reason for the Holy War's beginning was the Goddesses of Order and Chaos's conflict. At first, perhaps they indeed wished for everyone to become stronger so that Eich wouldn't be destroyed by dimensional invaders. Yet the result was…
"Glorious civilizations constructed after thousands of years of accumulation are just as ethereal as a sand castle constructed by a child on a beach. The next ocean wave that appears will leave behind nothing more than rubble. Is everything beautiful nothing more than a dream? Are all sacrifices and hard work completely meaningless?"
Seeking fame and personal gain wasn't typically harmful on a large scale. However, the greatest ideals would be capable of destroying the world. Life was like a game and the world was unpredictable. Sometimes, truth would hurt far more than lies.