This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
"The Titan Giants? Haughty and arrogant, they look down on every other species except their own. No, it is beyond that: they believe that it is their benevolence and charity to allow other species to live and breathe without stepping on them and crushing them."
As part of the immemorial generation, this was Ayer's assessment of the Titan Giants. From a certain standpoint, the assessment of an entire species as "haughty and arrogant" was already an explanation in itself.
This could be seen in the Titan Giants' closely related relatives. The superior giants, such as cloud giants and magma giants, even looked down upon the dragons, always calling them "big lizards." Superior giants had it even worse for Silver and Bronze Species, directly addressing them as "mortals, little ones, and fleshlings," viewing them as nothing but potential sources of food.