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Why the bug I wrote became a core gameplay mechanic?!

This book is also known as: "How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG" Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game. As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics: At first, players felt that these games were monotonous, dull, and purely revolting garbage. However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit! So, players once again launched a major debate over "whether this is actually a bug or a game mechanic." In response to this, Gu Fan clarified in an interview with all seriousness: "Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel). "I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!"

Inebriation-seeking Blue Shirt · Bandes dessinées et romans graphiques
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484 Chs

Chapter 346 Wei Chengjie's Reputation Under Attack!

This scene strangely gave everyone a sense of familiarity.

Where have I seen this before?

This is just like the feeling when playing "World of Star Spirits" back then!

You were playing just fine when suddenly, a stealth update by the officials nerfed two BDs on the spot, the Starlight Healer couldn't refresh its CD anymore, and Dark Chain couldn't trigger the skill cyclically anymore, immediately causing widespread sorrow in the game.

And now, Shadow World has done something even worse!

At least Shengjing Group would sneak in their updates in the dead of night, knowing that what they were doing was shady, and they still had some shame, but Nitiandang went ahead and updated during peak hours around 8 or 9 pm, right when everyone was about to do their group raids!

That's just outrageous!

In the beginning, many players were in denial, tirelessly spamming their macro keys, under the illusion that "if I can press the keys fast enough, I can still deal damage."