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Why the bug I wrote became a core gameplay mechanic?!

This book is also known as: "How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG" Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game. As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics: At first, players felt that these games were monotonous, dull, and purely revolting garbage. However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit! So, players once again launched a major debate over "whether this is actually a bug or a game mechanic." In response to this, Gu Fan clarified in an interview with all seriousness: "Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel). "I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!"

Inebriation-seeking Blue Shirt · Bandes dessinées et romans graphiques
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447 Chs

Chapter 184: Target: Super High School!

[Henggang Middle School Education Management Implementation Plan]

[————————————]

[Current Level: Ordinary High School]

[Next Phase Goal: Upgrade to a District Outstanding School]

[Condition 1: Undergraduate admission rate of 50% must be reached this academic year]

[Condition 2: By the end of this academic year, the school's prestige score must reach 1000]

[Completion Reward:]

[1. Improvement in the quality of student intake]

[2. Increase in budgetary funding]

[3. Randomly unlock a management skill]

[————————————]

[Henggang Middle School Academic Affairs Office]

In the top right corner of the game screen, there's such a simple set of task objectives.

Unlike other games' mission interfaces, the mission interface in Henggang Middle School Simulator looks like an official document with a red title in a distinct font, sandwiched between two red lines, detailing the next phase goals and corresponding rewards once completed.