"By the gods! What happened?" asked the guard captain.
"I just overestimated myself, that's all," Roan then hissed as the stinging pain worsened. Sitting on his back on the wooden walls while biting his lower lips.
"Here, a health potion. It's my last," the guard captain then gave him a vial.
"Thanks," Roan immediately gulped it all down and then felt that the pain subsided.
Roan then stood up and then entered the gates. Closing it shut as he entered. Roan then went to the Crafting tent, near the enchanting tent that they had. It was then, a prompt appeared.
[Crafting tent detected]
[Want to learn Craftsman job class?]
[Yes] [No]
"Always a yes!"
[Craftsman job class selected]
[Assimilating Craftsman job class to the soul]
[Assimilating finished]
[Crafting skills unlocked]
[Craft ring unlocked]
[Craft necklace unlocked]
[Craft torch unlocked]
[Craft shield unlocked]
[Craft Bow unlocked]
[Craft arrows unlocked]
[Craft tent unlocked]
[Craft bedroll unlocked]
[Craft wooden spears]
[Craft throwing knives]
[Craft javelins]
...
[Mission: A newbie craftsman]
[Craft ring and necklace then enchant it]
[Craft torches for more lighting in the village]
[Craft bows and arrows and give them to the guards]
[Craft wooden shields]
[Craft wooden spears]
[Craft daggers and throwing knives]
[Craft javelins]
[Craft tent and bedroll]
[Forge iron armor great sword and axe]
[Craft leather armor for the guards]
[Reward: +5 strength and +5 endurance]
With his skills all put up, Roan immediately crafted items for his helping the village.
He crafted torches that needed cloth, sticks, and oil. Crafting 10 of them and giving them to the guards later on.
He immediately crafted two rings in the forge and a necklace. Smelting only iron then forged them on the mold. Making them would be a very rewarding experience for him. They would get enchanted later on.
Roan then crafted bows and arrows next. He bent the wood on the fire and then recurved it. Adding the bowstring on the bow. Arrows were crafted too with iron tip for the moment and feathers on the bottom.
Four quivers of arrows were made.
Roan immediately crafted wooden shields for the meantime. With the hardwood sliced to boards and an encasing of an iron round frame that was made to hold the wooden boards were forged. Making seven shields in the process.
Next were daggers and throwing knives. Three daggers were forged and three belts of throwing knives with five of them were made.
After it, he crafted javelins with six pouches. Making the tip made of iron in the forge and then chiseling the wooden poles. Also, six wooden spears were made with iron tips.
Next was the tent and bedroll that Roan deeply wished to create. With four ropes and animal skins, he sewed them as well as the bedroll.
As for the leather, he tanned it in the tannery and created leather armor. Making him quite busy at the moment.
Well, he saved the most burdensome for the last. He forged iron armor and great swords as well as axe; both one-handed and two-handed.
With it, he was finished. He immediately went to the guards.
[Congratulations on finishing up the mission]
[Reward: +5 strength and +5 endurance]
[You have leveled up!]
[Craftsman level 2]
[Another mission]
[Make your troops inside the village]
[Reward: Strengthening the village defenses]
Troop lists and their requirements to make...(temporary and can be upgraded)
....
Sword and shield for militia
...
1 Leather armor 1 spear and shield for spearman
....
1 Leather armor 1 spear shield 2 javelins for skirmisher
.....
1 Leather armor 1 sword 1 shield for a footman
.....
1 Leather armor 1 bow and arrow sword for archer
.....
1 Leather armor 1 dagger and 5 throwing knives for rogue
....
1 Iron armor 1 great sword for a warrior
...
1 Iron armor 1 axe for berserker
...
1 Leather armor 1 sword 1 torch for the torch bearer
.....
Roan then distributed his crafted weapons and items. With him finishing up, the villagers were then made into his troops.
[All items crafted were expended]
[Creating your troops in the process]
+ 4 Archers
+ 7 Footman
+ 3 Rogues
+ 3 skirmishers
+ 3 spearmen
+ 2 berserkers
+ 2 warriors
It was then he went to the enchanting tent and saw the solitary enchanting table on the side. He saw a few enchanting scrolls and decided to enchant his ring and necklace.
[Enchanting tent detected
[Want to learn Enchanter job class?]
[Yes] [No]
"A yes for me!"
[Enchanter job class selected]
[Assimilating Enchanter job class to the soul]
[Assimilating finished]
[Enchant durability unlocked]
[Enchant steal unlocked]
[Enchant elemental damages unlocked]
[Enchant movement speed unlocked]
[Enchant attack speed unlocked]
[Enchant imbue stats unlocked]
[Enchant defenses unlocked]
[Enchant resistances unlocked]
[Enchant willpower unlocked]
[Enchant vital stats unlocked]
[Enchant regeneration unlocked]
[Enchant governed stats unlocked]
With it, Roan immediately started his enchanting. He placed the enchanting scroll on the enchanting table and then put the ring on top. Starting to see which enchantment to choose from.
With ample deliberation, he enchanted the Life steal enchantment. Giving 1 point life steal per hit. Expending the scroll immediately.
Next was the necklace. He chose the attack speed enchantment that gives a 10% faster attack speed. Equipping it all, he then watched his inventory and character sheet.
....
[Character sheet]
Name: Roan Bloodsworn
Level: 2
[Main Stats]
Strength: 13
Dexterity: 18
Endurance: 17
Focus: 16
[Vital Stats]
Health points: 120
Mana points: 110
Stamina points: 110
[Regeneration Stats]
Health regeneration: +1 per second
Mana Regeneration: +1 per second
Stamina Regeneration: +1 per second
....
Governed statuses
....
[Main stats]
Strength–Physical damage, Critical damage, Weapon carrying capacity.
Dexterity–Critical chance, Evasion chance, Accuracy, Attack speed, Movement speed.
Endurance–Carry weight, Health, Stamina, Health and Stamina regeneration, Tenacity, Physical and Magical defense, and Elemental resistance.
Focus–Magical damage, Mana, Mana regeneration, Willpower, Reaction speed, and Senses.
.....
[Governed stats]
[Strength] (13)
Physical damage: 1 to 1
Critical damage: 100 %
Weapon carrying capacity: 13 kgs.
[Dexterity] (18)
Critical chance: 5 %
Evasion chance: 5 %
Accuracy: +5 %
Attack speed: +5 %
Movement speed: +5 %
[Endurance] (17)
Carry weight: 15 kgs.
Health: 110
Stamina: 110
Health regeneration: +1 per second
Stamina regeneration: +1 per second
Tenacity: 0 %
Physical and Magical defense: 0
Elemental resistance: 0 %
[Focus] (16)
Magical damage: 1 to 1
True damage: 0 %
Cool down reduction: 0 %
Mana usage reduction: 0 %
Mana: 110
Mana regeneration: +1 per second
Willpower: 100
Willpower regeneration: +1 per second
Reaction speed: +0 %
Senses: +5
.....
.....
[Equipped items and Inventory]
.....
Weapons
.....
[Main hand]
Name: Iron short sword
Damage: 3 Physical damage
Attack speed: Fast
Description: An ordinary short sword made of iron.
Effects: None
Enchantments: None
Requirements: 10 Dexterity
.....
[Off hand]
Name: Iron short sword
Damage: 3 Physical damage
Attack speed: Fast
Description: An ordinary short sword made of iron.
Effects: None
Enchantments: None
Requirements: 10 Dexterity
...
[Armors]
Body armor
Name: Iron light armor
Defense: 10 Physical defense
Description: A plated armor made of iron
Effects: None
Enchantments: None
Requirements: 10 Endurance
.....
Cloak
Name: Brown cloak
Description: A brownish cloak made of cloth. Protection from cold and rain.
Effects: None
Enchantments: None
Requirements: None
.....
Arms armor
Name: Iron light bracer
Defense: 5 Physical defense
Description: A plated ordinary bracer made of iron
Effects: None
Enchantments: None
Requirements: 5 Endurance
...
Foot armor
Name: Iron light boots
Defense: 5 physical defense
Description: Ordinary boots plated with iron.
Effects: None
Enchantments: None
Requirements: 5 Dexterity
...
[Belt]
Small Potion belt
Description: An ordinary potion belt made of leather.
Defense: 1 physical defense
Effects: None
Enchantments: None
Carrying capacity: 4 potions
....
Dagger belt
Location: Back
Carrying capacity: 1 dagger
.....
Dual sword sheath
Location: Back
Carrying capacity: 2 swords
.....
[Necklace]
Name: Ordinary iron necklace
Description: Necklace made of iron
Effects: +10% attack speed
....
[Ring]
Name: Ordinary iron ring
Description: A ring made of iron and has no design.
Effects: 1 life steal per hit
...
[Backpack Inventory]
1. Rations (3 days consumption)
2. Water canteen (3 miles consumption)
3. Flintstone (2)
4. Whetstone (4 uses)
5. Iron longsword
6. Holy water (2 uses)
7. Ranger's short sword
8. Merchant's Insignia
...