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Truth and Family: A God's Journey

"Our world..." A monstrous veil of light plummeted from the heavens, engulfing several kingdoms in its radiance. The disaster was so dangerous that it forced all who dwell in the world to either succumb to the mysterious lethal radiance or leave. Now, after who knows long, The Adtraic Family’s Dominion of the world has now long-vanished. Memories of it were forgotten, and so had its people. That was, until two members of the Adtraic family returned to this world. Although they had lost their reign, they swear that they will find the truth of the disaster and what lurks deep in their family’s long-forgotten past. * * * * * * * * Cover art, map, sketches, and all other character illustrations are owned by me. (Turn on Paragraph Comments to see them.) Disclaimer: Adtraic Verity is a passion project, it will not be rushed, and it will be edited/published at my own pace. Thank you for reading!

Sunny_Shad0w · Fantaisie
Pas assez d’évaluations
172 Chs

Characters

This is a reference for understanding the characters' behavior in this story.

The Adtraic Family

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The Adtraic are a pulchritudinous and mysterious family of five who possess an almighty power over their universe they have inhabited in. For millennia, they were deemed as righteous and selfless gods, ones who cared and offered blessings and a bright future to what once was a helpless world. Now admired by many, The Adtraic believe that they themselves have always had ownership to The World of Gincad; That the five thrones established among what could be presumed as 'Heaven' were there ever since their birth. In truth, behind each one of the figures of this 'Divine" family rests a devastating and unrelenting truth. A past so daunting and unbelievable, it may as well be identified as madness. And though the family may be identified as the "Perfect Image" for Divinity from the mortals and alike, there are some that believe that these potent and royal gods used to have been nothing but demons in disguise. In this long tale, shall you hope for the family to find their true past, or perhaps… await the inevitable fate of their universe.

Main Characters:

Pronouns for Asahi and Aletha: Wanderers, Twins, Siblings.

Asahi Adtraic: The Eldest sibling of The Adtraic Family. Throughout most of his life, Asahi was always considered to be The Bringer of Hope. His sophisticated thought processes are what shine the light on the darkness of despair, bringing light and faith inside to everyone he interacts with. Most of the time, Asahi carries the traits of charisma, gentleness, and high-mindedness, but also bravery, sophistication, and responsibility. There are instances where he gets invested into literature, trying to make his own way of speaking, so that he too can help others in need. Ironically, Asahi can sometimes be short-tempered if he doesn't get his way, or that one of his solutions has failed. But the truth of the matter is that Asahi's personality is complex and can vary from one situation to another. For most of the part, he's forgiving, curious, and holds his own responsibilities, but in other situations, he can be selfish, boastful, and problematic, ESPECIALLY if it involves his family. In his mindset, he believes that everyone has a chance to become important and that there will always be dawn; even in the darkest moments, but not all much the same for him. There is one thing he cares about more than his world and that is his family.

Asahi's Birthday: October 15th

Aletha Adtraic: The Second Eldest of The Adtraic Family. Throughout most of her life, Aletha was always recognized as The Detector of truth. This title can be misleading, as despite her power, Aletha is the complete opposite of who you would expect a truth-giver to be. Most of the time, Aletha is cheerful, energetic, and playful, but in certain moments, much like her brother, she could be quite serious sometimes, especially regarding her family. Her tricksy, teasing, and mischievous personality can blend well into certain situations, bringing light into dark atmospheres, or fetching and unleashing chaotic elements around discussions and events. But despite her childish personality, in serious times, Aletha can be caring, remorseful, and observant to others. Aletha retains a detestation of literature, and focuses more on the aspects of Art, Illustration, and Creativity. She even has a vast, complex, and strong imagination in comparison to her brother. There is another unique ability Aletha holds that Asahi does not, and that is the power to sometimes, bring her ideas to life. No one, not even her knows how or why she possesses this ability, yet she still takes advantage of it no matter the costs. Much like Asahi, Aletha, too, cares more for their family than anything or anyone else.

Aletha's Birthday: October 15th

Aiyana Adtraic: The Youngest of The Adtraic Family. Unlike her eldest brother and sister, Aiyana possess a different appearance from the rest. None know why, but the parents still believe that she is still one of the family. She is remembered to be kind, lovable, and caring, the nicest out of the rest of the Adtraic. Most of her memory was washed, drowning herself in her own extremely powerful abilities. She is recognized to be a seeker for adventure; a pure soul that remains untainted from any corruption. But despite that, her appearance is what traces the underlying fact of the Adtraic Family. Like a flower, her ideals are concealed, and the silver petals of her power just keep on expanding, until it can't; like an ever-blooming flower.

Aiyana's Birthday: August 21st

Acheros Adtraic: ??? (To be determined)

Achlys Adtraic: ??? (To be determined)

Ames Adtraic and Athenia Adtraic: These two animals are Asahi and Aletha's given pets at birth from the Adtraic Parents that serve as their guardians for all the trouble they face. Ames is a wise, perceptive pretty dark kitten, serving as almost a mirror personality from his actual owner. Athenia is an intelligent, sneaky serpent who has a keen eye for almost anything and the truth about everyone and things. These two pets were given material forms so that they would follow Asahi and Aletha everywhere they went if they were in danger. However, due to the Calamity, all Ames and Athenia's powers were removed and they now only serve as pieces of 'attire' for the two siblings… until they return strong enough to awaken again. (Athenia: Four White Buttons, Ames: Dark Black and Brown, white spot-covered Furry Object)

Side Characters:

The Establisher: She is one if not the most mysterious being in Gincad. No one knows where she came from, only that she claims to be The Establisher of this universe. Her motives are unexplained, and her origins remain to be a long-lasting mystery. Her appearance doesn't match anyone else in Gincad. The rest of her information remains to be hidden from everyone else.

Sadiki: He is a well-trusted hybrid cat boy who has a sense of almost anything. He is quite stubborn, but almost always loyal to his allies. His appearance is that of a young, silver-haired boy with purple eyes. His attire suspiciously matches the style of the people who live in Wraileza. Though he might be quirky and lenient most of the time, he can truly match a fight with his long history. He possesses the traits of, caring, hope, will, happiness, humor, and swordsmanship.

Sadiki's Traits: Forgiving, Caring, Trustworthy, Witty, Stubborn, High-minded, Insightful, Modest.

Sadiki's Birthday: March 24th

Brich Besector: He is a kind, entrusted man with a strong personality. He has a history of being a leader, and fighter during his battles in the past. He stands strong, with a beard, and eyes. His attire matches his home nation, Zomrack, which he always cherished. From the wit of his kindness, this man can top everything with his strong faith. He possesses the traits of, kindness, bravery, confidence, determination, and laziness.

Brich's Traits: Confident, Disciplined, Efficient, Faithful, Heroic, High-minded, Insightful, Moderate

Brich's Birthday: May 26th

Clover: She is a young girl, with a big heart. Her appearance matches that of her acts. Her name was given because of the light lime hue on her short, messy hair, and hard-working hands. A human with a strong Will can make any obstacle vanish. Though, truthfully, she hides her true acts because of her affiliation. She does not want to show strangers her ears and tries to cover them up as much as she can. Clover isn't what she makes her out to be. She possesses the traits of cheerfulness, caring, forgiveness, cowardice, shyness, fear, anger, and lies.

Clover's Traits: Self-defacing, Secure, Sensitive, Self-Denying, Sophisticated, Optimistic, Sweet, Tolerant, Easily Discouraged, Irritable.

Clover's Birthday: January 1st

Akwan: He is a creative, ambitious, young man who has many connections to the element of alchemy and the universe; a mysterious individual indeed. Perfection is resembled throughout his appearance, with two different colored eyes glaring from his face. He pays no heed to his surroundings nor people. He only takes analysis, experiments, safety measures, and often has a rough time communicating with the language of the old tongue. He harnesses deep measures of determination, striving to one day take vengeance upon all who have fallen before him. He may have came from the same nation of Cleira, or better yet, come from an ancient faction lost to time. The elements in this individual remain to be unknown and a mystery.

Akwan's Traits: Creative, Intelligent, Observant, Orderly, Flexible, Good-Natured, Dignified,

Akwan's Birthday: December 31st

Belial: He is an independent, demanding individual who has the blood of a wild canine surging through his veins. Belial doesn't care for much, other than his peers. He is selfish, and short-tempered as well. With the affiliation of his family from the wild mixed sands of Zomrack, Belial heeds his own mistakes and tries everything he can to understand the true trait of Kindness. He doesn't take advantage of his great appearance, which he rarely acknowledges.

Belial's Traits: Independent, Insightful, Selfish, Directed, Dignified, Leaderly, Logistical, Methodical, Determined, Perceptive, Stoic, Self-Defacing, Rellaint, Self-Critical

Belial's Birthday: July 10th

Drimi: She is a courageous, strong woman who has a mask covering half her face. She has a mixed personality, one is masculine while the other is serious and trustworthy. Her masculine side is filled with strong shouts, confidence, silliness, leniency, and overall bravery. However, there is a reason for this. She wanted to preserve the personality of her lost father, from a disaster that happened overseas. Drimi's second personality is serious, leadership, confident, caring, and strong bonding. Her attire matches that of the people of Wraileza, which have purple crystal clothes, and strangely advanced technology.

Drimi's Traits: Venturesome, Self-Denying, Leaderly, Serious, Charismatic, Helpful, Dedicated, Passionate, Many-Sided, Logical, Generous, Enthusiastic, Daring, Capable,

Drimi's Birthday: September 8th

Sally: She is a shy, cowardly, yet a determined woman who has a chilling appearance. Her popularity got the best of her in the Arctic climates of Astait, and her affiliation with her family also led to her constantly decaying confidence. She was found near the shores of Pladtioa, which led her to face her anxiety.

Sally's Traits: Empathic, Gentle, Good Natured, Helpful, Humble, Self-Defacing, Calm, Good-Natured, Pure, Hearty, Forgiving, Honest, Self-Critical, Reliant, Trustworthy, Passionate, Warm, Sad, Dramatic, Discreet, Humble and Dedicated.

Sally's Birthday: February 7th

Narcissa: She is the current Queen of Pladtioa. She is a snarky and selfish individual who has a breath-taking appearance. She takes no heed to a disaster anywhere else from Pladtioa. Her mindset is beyond corrupted from the past, believing that everything that classifies as 'disgusting' to her will perish under her dark mocha flames. Narcissa only wants one thing in her life, to clear her mind from the corruption and calamities in the past. But soon she will find out, that her past may be the key to her future.

Narcissa's Traits: Self-Sufficient, Perceptive, Perfectionist, Objective, Multi-Leveled, Incisive, Independent, Elegant, Far-Sighted, Dutiful, Courteous, Decisive, Self-Defacing, Sober, Serious, Upright, Discontented, Dishonest, Disruptive.

Narcissa's Birthday: April 1st

Telos: He is a past servant of The Ending, who revolted against the faction because of their inhuman motives and actions. A bringer of distortion and lost memories. Telos is a descendant of :///: and may have came from a world outside of this one. His memories vanished, and only his knowledge remains. But even with that, he still remains to be wise, intelligent, and determined for the goal he wants to achieve.

Telos' Traits: Dedicated, Dutiful...

Telos' Birthday: November 10th

Phthonus: An purposely handsome individual who came from the vast sandy desert of Zomrack. He was a traveler who traveled through Gincad, however, when he was situated behind the result of his lover, who was stolen from The Ending; Phthonus went into a rampage and decided to stay in Pladtioa, hunt The Ending for what they had done. He parted from the group of The Knights and went through his destiny on who he was.

Phthonus Traits: Daring, Charming, Demanding, Strict, Jealous, Lonely,

Marina: She is a woman who comes from the vast warm tropical 'paradise' of Obrus. Though she could be quite feisty at times, there are moments where she could act like an angel. Marina has a distinct personality, which led her to problems she had in the past. Her connections with the sea are unimaginable and have a bright antenna hidden in her head. Though she may be pretty, she could also be a menace to deal with.

Deniz: He is a bulk, tall man who has a connection with Marina and the ocean. He comes from the deep ocean temples of the warm sea, located far from the other side of Gincad. He is a man who doesn't take care of anyone besides himself and Marina. Much like his cousin, Marina, Deniz can be an annoying obstacle to handle. But the true problem that lies before him, is no other at the fault of his family.

Kali Leila: She is a pretty, cheerful girl with a cute, round appearance. The color of her hair matches the lively hues of the fresh green grass. Kali has such a bright, friendly personality, that others almost believed that she wasn't real. Though there have been many secrets hidden in her, Kali Leila will always find a way to make one happy.

Lamia: She is a devious, and outright dangerous woman. Though her appearance may be distinct from most, she could find any way to take advantage and violate anyone known. Some say she could be a monster; others say she's just a maniac, but what she keeps hidden are the secrets that lurk within her past. Don't get near her, or else you might be her next victim. Oh, but so she is a victim of her own corruption, for she surrendered her memories and devotion to the over-ruling and mysterious faction of Th Ending.

Devlin: He is a humorous, optimistic, audacious young man that originates from Destia. He tends to lay back on problems, make fun of individuals, and do silly acts to ease the trauma he experienced in his homeland. Though he is a silly, problematic individual, Devlin can be serious at some points. He is one of the few that absorbed one of the Forbidden Angel Factors, Comedicana, and he can understand many people's thoughts.

Katib: A mysterious, speculative individual that originates from the tropical jungles of Obrus and was raised in a school. Even though his physical strength is weak in all aspects, after facing the traumatic event of witnessing his homeland get destroyed, a young girl and her little twin sister saved him from the flames and gave him a powerful object. A book that's able to turn whatever that's written on the page into reality. He vowed never to abuse this book and only use it in situations. But what further suppresses his ability was the curse that was imbued on him during the destruction, forcing him to forget a small portion of his memory. Now, he stands by Brunella and the Expansionists to keep a record of his memories.

Brunella: A super wise and intelligent young girl that has many talents and abilities. She originated from the Warland of Obrus, studying the emotion of Fear and using her logical thinking to get past certain situations. Despite her appearance, Brunella can be witty and snobby at some points; sometimes forgetting her allies as a whole. Her combat skills and gun techniques were learned from her father, whose soil was lost and put inside Brunella's body, thus giving her the ability. Cursed by The Princess and her components, Brunella lost her parents and was put into a horrible position. After she found her little sister, Brunella and she traveled across the world to get vengeance on what the merciless faction of The Ending did.

The Princess: A forgotten goddess that orders a hidden, deceptive dominion recognized as The Ending, who also shares the face of a familiar individual. She is the almighty supreme ruler of the eighth nation, and is beyond overpowered in comparison to everyone and everything else in Gincad; yet she hardly uses her powers in contradiction to not letting the corruption envelop her fully. Deep inside her tattered corrupted soul are potent principles of Magic, Destruction, Manipulation, and Strength that can manifest in every possible form. She is one of the few that have memory and knowledge of everything in The World of Gincad, including erudition beyond the first incarnation, and her overpowering mastery of leadership. Though none knows of her true motives, one thing can be made clear from her uncharitable behavior; she has absolutely no care for the fate of this world.

Isa/ Sovereign of Linuxinia: She is an aggressive young woman who claims herself as the old sovereign of Linuxinia. Her two daggers are the manifestations of her mind, and each time she hacks or slash, her energy increases. She is most known for giving energy to people but staying within the sidelines. Though she may look human, there are some features indicating she is a demon like her two curvy horns, and her malicious eyes. Isa isn't someone one should mess with, even with her rather innocent appearance; she could be a hassle to deal with.

Pridia: An energetic, ambitious, and ABSOLUTELY HYPERACTIVE mint-haired girl that wears attire that doesn't correlate at all to the color scheme. Much like her attire, her personality is what makes Pridia stand out from the rest; having disordered actions, thoughts, and memories bursting within her mind. The only thing that settles her down is a vanilla ice cream, other than that… she is an absolute manic and can either spur out joy to everyone or pure chaos. Around other people, Pridia has this over-confidence that she can make anyone smile, do anything she wants, and all; there's a reason for this. When she was younger, she was bullied and pushed into The Sealed Beatific; thus transforming her and shuffling her memories, forcing her to forget who she was.

Ubel: A strikingly handsome man who wears hoops and uses it as a lethal threat. He is either a chill, sassy man with few motives; or he could be a menace to the world, and society. He is most seen as a handsome dude that takes things way too lightly. Ubel has long messy hair, and wears large earrings just to sustain his sanity. There is a quote that runs down his delusional mind that spreads out to the world. "You can't be perfect, there will always be some mistake in you that would drive anyone to hate you, even if it is the littlest of things. Perfection is just a delusion to make everything and everyone seem like a flawless object. It's the force that drives others to become, even nothing and no one will never be perfect; no matter how much you try. Perfection is subjective; as long as you believe you're perfect, you can do anything. As long as you think you're perfect, nothing can stop you."

Canyon: A beautiful boy who is not in love with people, but rather the world. He is a magical individual who had lost his family through age and disease. Their final wish was to complete their map that they all had worked-ever so hard for. Fulfilling this request, the boy became an explorer, wandering the world to finish and complete their deceased parents' final request. Upon doing so, he obtained a magical power from his parents, to use the magic of nature to his ability.

Alai: She's energetic, playful, and loves to explore. But having the thought of traveling aside, she only does it to keep her superstitions at bay. Deriving from an evil family, she tries to redeem herself and change the look of her family's name, by joining an active team and spreading happiness, and knowledge of Obrus within Linuxinia.

(The Ending) Duron/ Drimi's Father: He is a beautiful, handsome man that has no characteristics wrong. He is powerful in magic, studied throughout his painful childhood, and suffered the agony of a wilting heart. He started his new life as a captain and sailed far from the merciless nation of Wraileza to pursue his path on becoming a hero. He was fairly intelligent, solved many problems in many nations, traveled through every corner of the world, had a wife, birthed a beautiful girl named Drimi, and even went to such lengths to command a nation for a while. But after absorbing more than one Angel Factors, Eveningina, and Virtues, where he thrives at night, and where his memory vanishes, along with aging quicker; his life changed completely. After abandoning Drimi, and accidentally sinking his own ship, leaving his own crew to die in the ocean; he died within the waters of Usonpiriah; a ruined nation filled with magical dragons, and accidentally possessed the power to become immortal.

Zeru: A slightly wealthy man that originated from the sweltering sands of Zomrack. Wise and intelligent, all he ever wants was to become one with history, and discover the truth of his soul. He is a native explorer, longing to discover the second incarnation and unravel the history behind the world of Gincad. His power is that of his wit, and by using his mind along with given speed; Zeru is unstoppable. But the only thing that is more a problem of him than anything is his hatred for change.

(Meticulous Ones) Jesica: A pretty, petite girl with wealth and riches at her disposal. She is one of the meticulous ones, the wealthiest group in the world of Gincad, and comes from the magical nation of Destia, living prosperous lives within her own 'perspective', and having a trauma for rabbits. Before she turned cold, in the academy of Destia, her parents were given a choice; To let a herd of rabbits inside Destia Academy or let their own daughter inside. It turned out that these rabbits were in fact people cursed from a wizzard, now lost to disease. When the "rabbits" graduated the Academy, Jesica's parents adopted the rabbit hybrids and abandoned their own daughter, thinking she was a disgrace because all she did was seclude herself from society. While she was in seclusion, Jesica was secretively working on an invention to turn any substance into a healing remedy, and never gave notice to the outside world. This led her to be harassed and bullied, thinking that she would never reach her dream. But when she lost her mind completely to the jesters of Destia, getting abused and robbed, Jesica fled to Obrus and tried to show her invention to everyone. Her idea eventually led to the universal healing product of "Kin Juice" a substance used to replenish health on anyone instantly. A hospital was made from Jesica's invention, leading her to become wealthy beyond compare. Now, with the riches from her hospitals now scattered all over the world, Jesica's wealth changed her forever. Now, she is an individual wrapped up in delusions, allowing her wealth to manipulate her thoughts and dreams. Jesica deems everyone besides the richest, as worthless, and more like "rabbits" to her. But fighting that trait aside, when that corrupting personality vanishes, somedays she could be a completely different individual, and use that money to grant others her fortunes and become more of a help to anyone. It's all the side-effect of her horrible past.

(Meticulous Ones) Aurelia: She is mentally powerful, wise, and deceptive. She is one of the disciples of Zomrack's Queen, and had used her authority given from one of the Angel Factors to grant her gain. This woman uses the wealth that she created to expand upon her status. She dwells within a mansion located at the border of Linxuinia, containing maids and trading ports to further expand upon her craft of becoming rich. But when the power of summoning Gincoins all of a sudden shifted to a terrible turn of pain and suffering, Aurelia was forced to endure the punishment of her own greed. All she wants now is to redeem herself and become a better person, trying to learn the stories of people, and use her leftover riches to gift them prosperous lives. A quote of her is passed down as rumors for motivation. "Once you learn how to read people's minds, eyes, legs, actions, personality, goals, and most importantly, lives; you will understand how insignificant your life is compared to everyone else. It's better to be involved in people's stories, engraving a memory among them, so that in their future they could follow you and become a role model then to just spill your life away and tear the pages. If you can't do that, then look at your life and continue your own story. Make it as climatic and interesting as you can."

Emine: She is a fairly, mysterious young ghoul who was bossed around by a square-chinned man who goes by her boss. Her personality could be slightly bi-polar, shifting into senseless patterns because of the teeming guilt struck within her heart. But although she could be noisy, Emine is fairly intelligent and high-witted when it comes to assisting others. Her interaction with people could sometimes be rough as her appearance matched to that of the undead, however… she is not. See, deep buried within her past, rests a dark, faint hope for the resurrection of her family, whom she lost both their humanity to the emerging, wretched, creatures known as zombies that had roamed around her lost village.

Fintan: He is a handsome, crimson-haired man who is quite high-minded, independent, mature, and flexible when it comes to his job. Although some of his friends contain the supernatural, his only problem was that he had lived an uninteresting, ordinary, normal mortal life. Despite this, Fintan still tries to find anything he could to spice up his life, even if it costs his sanity. And even then, this man still doesn't show it. They say the people you meet are not the same as their minds. People could be completely different when it comes to thoughts.

Canyon Liun: He is a fairly active and energetic boy who deemed himself as the God of Ropes. Although blessed with a seemingly useless ability, he tries to bend and alter his strange powers to help others instead of himself. He can be quite rowdy and troublesome at times, but that's only if others that he liked were getting in his way. Much like ambition, he uses the infinite ropes emerging from his hands to fold a pathway for others, to extend his reach to the people he adored.

Morwenna: A mysterious yet voluptuous woman who manifests the ability to bend and shape the elements of darkness, withering, and weakness upon her will. She has a fairly distinct past compared to her other, having a sweet adoration to a certain "someone." Several thousand years ago before her personality (not her appearance) had transformed completely, Morwenna descried on a handsome man coming from an advanced civilization; Telos. They made love together for several years, giving the life of twenty one distinct children, who were separated after a sudden calamity had struck the floating kingdom. Now, at which she was trapped in The World of Gincad, Morwenna's intentions for her future remain unknown, as the on-going search for their Twenty One Children continues.

Chloe: She is an admirable, confident, and disorderly adolescent girl who came from another world. After years of holding a special disease, after she lost her older brother, the only thing she could do to escape her past was to escape reality by cos-playing, imagining, and pretending to her fantasies. However, her rich parents who had abused her all her childhood, were against it and only wanted her to be "who they imagined her to be." Fortunately for Chloe though, she was suddenly summoned into the fantasy world of Gincad after years of living alone. Although this place may have seemed pretty friendly, unfortunately, Chloe was summoned to the relentless eighth nation of ://:// and realized that she couldn't have breathed the same air here as from her home world. And what made it worse for her, was that the language of this world was distinct and disinerable from the language she learned. But after years of growing up and adapting to the world with a mysterious green-haired girl, Chloe managed to learn and find a way to the peaceful nation of Linuxinia, where she still had memory-loss and couldn't remember as much. Her fate now lies in the encounter.

Cosima: A mysterious lady that came from The Corrupted Nation of Wraileza. Much like the cosmos, everything about her remains unknown. All she has faith for is to fulfill the promise of her Queen and assist her to what she believes to be a better future for this world. But the methods revolving around her are quite aggressive in ways.

Joshilyn: A petite, yet wise girl who has a magical spoon levitating in front of her mouth. Although her appearance may be quite deceptive, her attitude is as bold and strong as a fifty-year-old man, knowing much and going out of her way to protect others. She is the Co-Owner of the Adventurers' Guild and owns both Brunella and Katib for her inquiries. Although her personality is as stern, confident, and serious as a fox, there are times where her personality could break into one of joy. That's "her" way in "scooping" up the stress she endures when she is given stacks and piles of paperwork. Joshilyn has a unique power compared to the rest of the methods of magic in Gincad. With her magical spoon, she could be able to "scoop" up the fragments and remnants of elements and use that to her advantage. Scooping up is a gamble for Joshilyn as far as she is concerned, but at least it's better than some of the methods of magic that stirred within the chaotic, disordered mess of this world. The spoon within her… was the soul of her mother that was carried by a sentient object.

Kendra: She is a pretty, and attractive, powder-blue-haired maid who was born on the twisted lands of Destia. For now, she serves under the order of her master, Toivo, whom she respected after she was found in the wastelands in-between Obrus. This was only because the methods of her water magic were ceased with the reason that her magic was connected to her brothers and cousins. When they tried to flee their nation because of The Queen of Destia's peculiar and absolutely DANGEROUS ways, the moment that their feet touched the brittle and tropical, scorching farmlands of Obrus, the poor girl watched as all her brothers, sisters, and cousins were shot from the gun-powder contraptions known as guns from an evil clan. She was weak, powerless without her family, but when she thought it was all over, she was saved by a man named Toivo, who offered her a better life. Now, she is happy to work and help others, while simultaneously keeping the burden of fate in her.

Toivo: He is a built, wise, intelligent, charismatic, healthy old man with blue hair and sharp gunmetal eyes. This man is the owner of a beautiful mansion resting within an area encircled by lush green hills in the joyful nation of Linuxinia. Although he may be aggressive at some moments, he only does it if he feels that he has failed someone. His mindset is to never allow anyone to fail, no matter how much they try. He has years of experience teaching children and young teenagers to become strong, independent, magic-wielding people… but his methods of education… are rather… strange and relentless. Although his identification remains unknown to the world, Toivo had a great, expansive history in his younger days.

The Twenty-One Children: Beings who were born from the love of Telos and Morwenna. They possess unimaginably powerful elements, and are rumored to be responsible for many of the magical elements that surge through their world. Nothing more about them is known other than they are in separate areas of the universe. Or maybe… not? Who knows?

Zildian: Is she really the Queen of Zomrack, or could it all be a hoax and reason to shroud and cover the identity of the true ruler of that prosperous nation? All that is known about her is that she has a very 'dedicated' fan base throughout every corner of the world.

Rinnea: The Supposed Princess of Obrus. Nothing more is known about her other than she is the wielder of a strange form of magic called Petal Price, and that she is quite calm and gentle. No, those are nothing but lies; for you shall find out what her personality truly is.

The Guardian: As an enforcer of the cosmos, this otherworldly knight serves an important purpose beyond our comprehension. Their body is adorned in gleaming, ethereal cyan armor with several dots that seem to shimmer and shift with every movement it makes; similar to The Adtraic's style. This individual is an extraordinary being with matchless power beyond the grasp of this realm. It has no intention of being here, except for one occurrence; a problem that they want to fix, but are deemed incapable. A conflict so bad that it threatens the future itself. Despite its appearance, the knight's of this area are not a force to be reckoned with. Like their superiors, they are neither good nor bad. They are only here to enforce the temporary laws of this reality for the promise of The Greater Result… nothing more.

(This page will update as more characters get released.)