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The Lone Healer

When the Unity Trials first began and Neve was granted a system along with the rest of humanity, she sincerely hoped she would be among the first to die. Death eluded her, though, so, until her time came, she reluctantly settled into the role of a healer. One day, she and a group of players ventured into the realm of the Final Challenge, a strange, otherworldly dungeon that would give humanity a ten-year resting period if they completed it. But, although death eluded her, it found all of her allies. Now, with no one to rely on and a burning desire for revenge, Neve must become stronger if she hopes to avenge them. How exactly can she do so, however, when she is only a healer? A survival GL adventure story!

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The Hall of the Luminous, Part Nine

With Wave 10 done, Neve could exit the Infested Hall once again. 

Before she did so, she allocated every Attribute Point she'd gained from leveling up. 

All in all, she'd leveled up 3 times. 

Level 44

MP: 600/600 (+300)

EXP: 10/440

AP: 1690

WS Tokens: 7560

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Endurance: 20

Speed: 40

Precision: 15

Strength: 5

Arcane: 60

Neve felt relieved, looking at her attributes. 

[Speed being at 40 is pretty big, isn't it? With that much, I should be able to protect myself at a higher level... The problem is, even this might not be enough to get through the next 5 waves.] 

As she'd calculated previously, wave 15, which she would be taking on the next time she tackled the Hall of the Luminous, would be composed of level 45 enemies. Which meant that, finally, she would be under-leveled staring at that wave.