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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantaisie
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193 Chs

Spellcrafting Discussion

Edol and the crew easily passed through the rooms and hallways until they reached the third riddle room. Peering inside, they could see that the trapped team was still there. Most of the members of the trapped group looked much more haggard than before. 

The amount of water Edol's group gave them last time was enough to drink, but they didn't have anything to wash themselves with.

As such, Edol could smell something foul smell wafting out of the room.

'Yeesh, it smells like my sister after a gaming binge. At least these people are studying the pillar instead of wasting time.'

A second smell was also coming from the room, this one even worse than the smell of unwashed bodies.

The trapped team looked up as they heard Edol and his friends approaching, and the young man who'd dealt with them before leaped to his feet and rushed over to the hallway.