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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantaisie
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193 Chs

Riddle Tomb's Trapped Occupants

'These riddles aren't even riddles! Half of them have been dad jokes, and the other half are just random questions! Just look at this one! I'd sooner expect to hear this at a spelling bee!'

The trapped group seemed to be similarly dismayed by the question. Two pillars could be seen at different locations within the room, the ground beneath them dry.

Clearly, this team had found the same escape idea as Edol's group. 

Recalling the three pillars in the previous room, Edol realized that they must've struggled there as well. They likely failed once on the first riddle, then managed to guess the second one correctly on their third and final try.

This time though, they'd already given up on the riddle. Looking around at his own teammates, Edol could tell that none of them had an idea for a solution, either.