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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantaisie
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193 Chs

Riddle Tomb's First Trap

Tori's eyes shimmered as she focused on the area before them. Once she managed to narrow in on the trap Edol was observing, she shook her head.

"No, it's just an earth legacy. There are some legacies that are a bit more suited to different materials. If you are feeling something a bit more metallic from this one, then it's probably better with metals."

Tori tried to think of another example of this that Edol might've seen. Perhaps the only other member of the team whose legacy had a noticeable specialization was Seph, but her healing magic was mostly the product of endless practice.

Edol glanced over at Tori's sword, then pointed at it.

"So then would I be able to bend your sword with my legacy? I'd never really thought of trying before."

Instead of Tori, Ghost was the one who answered Edol's question.