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Spellcrafter's Demise

A/N: The first 50 or so chapters have a comedic focus and are setup for the following plot. They are fun and introduce a lot of important characters, but don't be scared off by the lacking early plot. All of the setup and worldbuilding will be worth it. Hitching a ride with a summoned demon, Edol finds himself in a magical new world. Unfortunately for the young man, his dreams of discovering and exploring magic are quickly interrupted. This new world... knows nothing like a summoning spell. The few powers with previous information about the easily weaponizable spell quickly try to stifle the news of its existence. The moment Glory, the strongest Empire on the Eastern Continent, catches wind of the summoning spell, they move quickly. There is finally a way for them to conquer not only the continent they reside on, but also a method to travel over to sea to claim the land of other countries. ... And if they want to acquire this new spell, who better to search for than the one summoned by it in the first place?

OakFlame · Fantaisie
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193 Chs

Competition

Drifting down a river with the current was about as exciting as anyone might expect it to be. The ship floated out of Edain, steadily making its way down the river. After securing their horses, Edol's team joined the crew up on the deck. 

A few sturdy wooden boxes had been dragged out into an open area, and a handful of sailors sat around it. Their hands were mitted to prevent the still-cold air from biting at their skin, but their gloves were thin enough not to prohibit them from playing the game set out before them.

"-Ehem…"

The captain loudly cleared his throat as Edol's group approached the table, and a few of the men there quickly tucked the game they were playing into the folds of their coats.

"I'm sure some of you saw this group coming on board, but it's best if I introduce them to you formally."