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Chapter 81 Tanis_1

Translator: 549690339

In the midst of those ninety-nine players, one woman bore an indescribable emotion, surveying everything around her.

She seemed indifferent to everything, yet simultaneously interested in everything before her.

She walked at the end of the line, in the corridors of the spacecraft, touching this and that as if the greasy oil on the walls didn't exist.

She scraped off a bit of the viscous oil with her hand from the wall, brought it to her nose to smell, then licked it, her eyebrows suddenly furrowed, but then relaxed again, her expression filled with excitement.

About half an hour later, Murphy led these ninety-nine players to a deck.

"Is this Tannis Planet?"

The players, looking through the transparent wall, gazed at the blue planet so close at hand with shock in their eyes.

All ordinary people, they might have seen many photos of the universe on the internet, but standing above space like now, watching such a huge planet float by before their eyes, was an unprecedented experience for them.

"This game is definitely the most realistic one I've ever played."

"I wholeheartedly support Wallfacer Cao Ge's project," remarked a seasoned player, raising both hands in approval as he looked at the cosmic starscape before him.

At this moment, they completely disregarded the reason Cao Ge had created the game, focusing only on the game itself.

Just as the players cheered for finding a game worth playing, Shen Yufei, standing in front of the transparent hatch, peered into the starry space outside and fell into deep thought.

About an hour later, Ely, who had been on the surface of the planet, sat in the space shuttle and returned to Elysium Space.

Cao Ge arranged an identity for these players: they were the result of the development of fertilized eggs from the human DNA bank.

............

The game 'Immigration to Space' completely caught fire. Players who won slots posted messages on the internet after logging off, raving about how real and revolutionary the game was.

Some even started calling it a second world, claiming that the game's realism completely reached a degree where it could be considered the real world.

A hundred percent realism sparked maximum curiosity among those who hadn't played the game yet.

They flooded the Galaxy Group's official website with messages, hoping to lift the weekly limit of a hundred slots.

The website of Galaxy Group's official site was instantly overwhelmed, with the number of messages multiplying exponentially.

Internet users from all over the world swarmed the site, causing it to crash several times due to the load.

Despite Galaxy Group's efforts to bolster server capacity, the relentless wave of incoming traffic kept causing crashes.

In the beginning, no matter how the public commented, Galaxy Group maintained its silence, but eventually the number of commenters increased dramatically, counting in the billions, and as the second batch of slots was released and more players spoke online, the public outcry for lifting the restrictions grew. Eventually, due to certain reasons, officials began to intervene, urging Galaxy Group to lift the game's restrictions, prompting Galaxy Group to finally come forward with an explanation.

But regardless of the public's comments, Galaxy Group had only one reply, "These are the instructions of Wallfacer Mr. Cao."

When they heard this response, the online community's fervor subsided quite a bit, understanding that if the Wallfacer didn't want something done, no amount of their efforts would make it possible.

However, as time went by, players who entered the game kept posting on the internet, talking about how remarkable the game was.

Their curiosity thoroughly piqued, people began writing to their local governments, requesting that they negotiate with Wallfacer Cao Ge to lift the restrictions.

They saw no connection between the quota limit and the Wallfacer Project.

In response to the public voice, governments astonishingly didn't remain silent but were proactive in reaching out to the Planetary Defense Council to see if there was any possibility of discussing the matter with Cao Ge.

The reason they began to get involved with Cao Ge's game was that among the first two batches of players were not only gaming enthusiasts but also scientists from various countries, including former ETO member Shen Yufei.

The game caught the attention of governments not just because it was supported by a Wallfacer but also because of its level of realism.

A game with a hundred percent realism is unusual. After all, nothing is truly a hundred percent real; a hundred percent realism is the real world.

No matter how high a game's realism is, it can't reach a hundred percent, for if it did, it would be identical to the real world. If it's truly identical, can it still be called a game?

After living in the game for a while, two hypotheses that Shen Yufei often mentioned before suddenly appeared in her mind.

A world with a hundred percent realism, wouldn't the inhabitants of it be in a relationship with their creator akin to turkeys and the farmer's?

Those within the game would never know they lived in a world controlled by the farmer; they would simply believe it to be completely real.

A hundred percent realism is a frightening concept.

It suggests that if they forget they are playing a game, they won't be able to discern whether they are indeed in a game world or not.

The same concept could apply to the real world.

If the human world could create a completely real game world, might the human world itself be just another higher civilization's game, existing within a hard drive, just like this game does?

However, the turkey hypothesis and the shooter hypothesis weren't the focus of national governments, as that would complicate matters.

They followed the principle of Occam's razor: entities should not be multiplied unnecessarily.

It means regardless of whether this game is a world crafted by some "farmer," their real world is not.

All they wanted to clarify was how Cao Ge achieved this.

A game world with a hundred percent realism seemed almost impossible.

A hundred percent realism means that everything in the game world would be like the real world, with material divisible down to molecules, atoms, protons.

Though curious, governments still had to adhere to the Charter of the Wallfacers and not interfere with the Wallfacer's plans.

Meaning, if Cao Ge didn't want to reveal anything, they could do nothing about it.

A world where material can be infinitely divided – could that still be a game world?

Governments around the world questioned themselves.

Although they didn't yet understand what it implied, they knew that it must contain something extraordinary.

Just the fact that it was a game requested by a Wallfacer made it worth their attention.