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Rise Online: Return of the Legendary Player

In the game Myth2, Klaus Park was already considered a top player at just 13 years old. With his advanced knowledge of the game and methods of adapting to the most varied situations, he became a world champion younger than anyone else. However, due to a tragic incident, he left his team and the gaming world a year later. Now, 7 years after leaving the professional scene, he returned to play the eminent VRMMORPG called Rise Online, a unique game of unrestricted freedom whose number of players already exceeds one hundred million. This game allows players to use real-world skills such as martial arts, archery, blacksmithing, or reaction time for their own benefit, along with the freedom to explore 7 colossal, mythological worlds. Planning how to conquer dungeons? Fight against powerful guilds? Slay the Werewolf King? Face hordes of thousands of zombies? Have the power to revive the dead? Or discover unknown battle techniques? None of this is impossible for Klaus, a legendary player, and holder of the Psych Class, allowing him to see and talk to spirits, copy abilities, cast magic items, and see the signs that no one else can see across the worlds. His real goal is to reach the throne of the paranormal world and the top of the player and guild ranks of Rise Online. No matter what is in front of him, he will be head-on with his best, be it the High Lord of Vampires or the strongest Guild Master. Main Tags: Action, Weaktostrong, Male MC, Videogame and evolution. Schedule: 14 chapters/week. Chapter length: 1000 - 2000 words ------------------------------------------- Discord: https://discord.gg/bpqq9u4gS8

NandoFalske · Bandes dessinées et romans graphiques
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952 Chs

Servants of the Lord

The route that the lord's servants took when they left the palace on the mountain was simpler than Kaizen imagined. As they needed to collect taxes, the caravan would descend from the mountain in the morning and collect taxes and services from the other villages, also following a predefined trail so as not to get lost in the freezing fog.

However, there were two major problems with this plan to attack the lord's servants. The first problem was that the date of the servants' arrival was a mystery, a great doubt, there were no exact dates, as they always appeared suddenly. And the second problem was the idea of intercepting the caravan. Since they didn't know the area, it was difficult to ambush them, because they could be at a disadvantage.