The advantage that we have here is that each floor of the dungeon gives us experience, so we can level up as we advance, but that it's all for today, it's already late and they look clearly tired, for my part thanks to my Gamer skills I still don't feel tired, tomorrow we will complete the third and fourth floors and I hope that in the end it will be enough for them to reborn.
Once we finally got out I can take a closer look at the new armor the girls got, Arldana's armor consists of a miniskirt that is really short, a chest armor that separates and outlines her breasts very well which again is adorned with a cross in the center and shoulder armor, with greaves and spiked gauntlets, the stomach and hip have a Leather corset with a belt that carries a pair of sword holders on either side of the hips.
Lilinaya's outfit... practically ceased to be armor, the only thing that can be said to have protection are her boots that have blades on her ankles and metallic gloves protecting her arms, after that it's just a dress with a deep neckline up to below the navel It looks more like a swimsuit and it have a mini skirt that only cover her ass and the worst of all is that it looks very tight which makes all her curves stand out more, although from what I see she has several places where she can hide daggers and a red scarf to hide her face.
Nambra for her part has a fur v-neck low-cut crop top with a hood that show her cleavage and fur shorts, and the defensive equipment went on vacation she only has boots and gloves of leather, fully showing her arms, shoulders, chest, legs and stomach.
Apine's clothes did not change much from the previous one, the biggest change is that now her habit is red with white stockings, and this time the cuts of the legs instead of being on the sides are in front, having two slits in the dress, it practically leaves little to the imagination.
Epiane has a tight mini dress, although it has two coats? one of what appears to be wool on the shoulders, and the other of fabric that begins above her hips is more like a skirt or long tail, although that does not help much since the dress it's extremely short, the good thing is that on the front is a little longer to protect some of her privacy.
Now the crusader armor is 'normal' since it is a true heavy armor that offers protection on the shoulders and chest, the rest of the body is covered by a chain mail, with Greaves and Gauntlets on her waist it brings a wide skirt fastened with a belt and they have the most crosses on almost all parts of their armor, they don't show any skin, or at least I don't notice it so far, although as I remember, the more it progresses in the job, the more it becomes an bikini armor.
The rogue... well, there's not much to say other that looks like a girl taken from a motorcycle gang or mountain bandits, a mini shorts with a fur-covered raincoat, intertwined in the center showing her chest, in addition to wearing fishnet stockings, a leather collar in her neck and a belt with metal circles? I don't know how that can be used.
I always wondered the same thing in the game how is it that a blacksmith can wear so little clothing? a jean short with a tie front crop top that doesn't cover much of her chest, looks more like a sexy cowgirl or catgirl in this case? And I'm sure that by sweating in the forge it will become transparent, she also have a red scarf and a backpack. Anyway she is showing a lot of skin, the only protection she has are her reinforced gloves.
Sages... how the hell did they make their outfit look like that? It's only a loincloth skirt with a bikini top armor, it just doesn't show her breasts because she has a short shawl covering her shoulders, although they have a strange metal circle on their shoulders, it's connected from one shoulder to the other passing through their back with two long tails, it will serve to do something? But if I look at it more carefully, it has many lines that form figures... it will be some kind of enchantment and its symbol is 3 lines with a circle at the end forming a kind of triangle in the center.
The alchemists do not surprise me much with their attire, a tight studded mini dress combined with a corset forming a plunging neckline, a short feather cape on their shoulders, with gloves and leather boots a different thing is her belt unlike the others who bring sword holders or the one she carries have potions holsters.
The dancer is the one who least surprises me I can even say that is normal is like a turkish dancer costume, she is wearing a normal bikini I don't know if that are scales or metal but it's sparkling, in addition to being covered in flashy metal accessories and jewelry, she is also wearing a gooheer and a transparent long scarf that is held in her arms, two long blue slats on her back? with a hip beach wrap that cover her ass and reaches her knees and sandals, the truth is that the costume is much normal than I thought.
And finally the monk, who is simply a martial arts suit with a rosary tied to her hand, pants and a hooded trench coat, the only difference is that her trench coat is open in front and shows a plunging neckline corset-armor that emphasizes her breasts, although I don't know what material it is made of since her breasts shakes as we walk, seems to be a strange metal-elastic mixture, more like a nubra instead of armor.
We return to the mansion and I prepare something simple for dinner, this time the ones who are more tired are the new girls, so Arldana and the others help me take them to the bathroom and then to their rooms after the meal.
And suddenly I am left alone without knowing what to do since the only thing I've done these days is have sex.... well maybe is better to continue my experiments? I have already been doing normal experiments with my inventory and I can only say that it works normally, it stops time, it cannot store living things and so far I have not seen that it has a limit, it doesn't let me store liquids, apparently it has to be stored in something first.
Thinking more about what to do I decide to start to explore the options menu , which by the way is quite complete with many divisions and among the options that I had seen before I discovered that the sexual options are increased by 10 times by default, so when I put them in the normal value I finally feel how it cleaned my head... as if I had come to the solution of a serious problem and I finally calm down, so from these menus I can control my mind huh.
I keep reading the options in detail for several hours thanks to the large number of sections and I modify several of the options, mainly those that have to do with me and my mind, I even tried to activate [Gamer Mind] all the time and that let me without emotions but is pretty boring to be a cold machine, I check everything else, activating and removing things almost at the end I find a symbol, not that I have not seen it before since the menus are somewhat decorated but this symbol that is a nut is out of place, is floating in a bubble outside of the window, when trying to pressing it nothing happens, so I decide to try leaving it pressed and 10 seconds later a new window opens
[Welcome to the advanced menus, please modify only if you know what you are doing, for more help look for your nearest administrator.]
And this time I just start to go down in the options and god there are thousands, tens, hundreds or maybe even more, an simple example is advanced sound I can select each creature that I have heard independently with its own menu, and if I enter that option I can modify everything about the sound of that creature so the list expands even more, fuck, it even include trees, grasses, stones....
I got completely absorbed seeing what each option that appeared does, so much so that when I decided to rest my eyes I was surprised that in my room there was Epianne and Arldana asleep in my bed, naked. I will have to take into account where I study these options since I never noticed that someone approached or enter the room.
'All those things that I modify were really controlling me, or at least now I see them naked in my bed the only thing I think about is how to leave the room without waking them up... wait did I become a prince-ss?' Thanks to my new mentality and without wanting to continue exploring my options menus thanks to the fatigue, I get up and leave the room.
'I think it's better that I walk and explore the mansion while I can.'
Dawn arrives 2 hours later, time in which I even already made breakfast, and thanks to my map I quickly explored the mansion, discovering a library, armory, storages, dungeons with torture chambers, 2 secret passages and an escape route among other more normal things, It will be better if I wake up the girls, the first ones I decide to wake up are Arldana and Epianne, more than anything to find out why they went to my room since I don't think they went for some night action.
"Good morning master, we are here because it was what you ordered us, did you forget it? every night someone must come to your room master, tonight it was the two of us, the rest are divided the following nights, the only one who did not want to participate was Nysynea" Arldana answers me mechanically since they are naked, yes, I remember that order and they are naked because it prohibited them from being dressed in the room... sigh.
"Get dressed and help me wake up the others, breakfast is ready" once they all wake up and eat we head back to the sewers.
Unlike before, the place is almost deserted on the first floor, once we go to the second part, a few monsters appear but we quickly finish them off, when we enter the third floor we find a new enemy a big blue bug.
[Male Thief Bug LVL: 30 HP: 583/583 MP: 25/25 Race: Insect
Male Thief Bug is the male version of a Thief Bug. It is very fast and aggressive to protect its
mate and larvae. A large blue insect, the male Thief Bug is considerably powerful. They're also
very aggressive towards Normans.]
This time the creatures attack us the moment they see us, there aren't many at the moment only about 300 so I can eliminate them quickly, once we defeat them we level up and the girls earn job points and I distribute them where we need them.
Once we continue I notice a problem, the bugs attack us in small waves, but once we kill them they don't give us experience, aside for the first one, so I tell Epianne, Olivis, Faenoe and Iksasna not to use their magic and also continue to teach the rest a bit on how to fight in closed places as we move on. The attacks are never big, always small and controlled until we reach the end of this section and prepare to enter the last one.
Once we enter at the end I don't see anything out of the ordinary, which is actually what is wrong, I go out together with the girls and we make a formation defending the entrance all the offensive jobs in front and the archers, magicians and Aphine in the center , once we all enter the place little by little the bugs come out of their hiding places surrounding us.
And shit there are a lot of them, something I notice is that unlike the other floors where there were only bugs, here there are some red bats and purple rats among the rows of creatures, another thing to note is that they don't attack us they just keep watching us.
[Drainliar LVL: 47 HP: 1,162/1,162 MP: 15/15 Race: Beast
Drainliar is a bat that lives in a group in a dark cave. It sucks blood from living things near using
small but sharp teeth. It is bigger than a Familiar. A blood bat that's much stronger than
Familiar, it also tends to pursue any Norman it finds.]
[Cramp LVL: 82 HP: 4,720/4,720 MP: 105/105 Race: Beast
Cramp is a kind of rodent living in the deep side of sewers. It looks similar to Tarou but it is very hostile and has poisonous teeth.]
Clearly something controls them, could it be that I can't gain experience if there is some boss monster controlling them? at least that happened a few times before, although the boss made a mistake, a very serious mistake, he did not take my magicians in mind and you know what happen when you ignore something that can become a mobile artillery once it is unleashed, and as I told them, the first to attack is Epianne with [Storm Gust],
[Storm Gust Lv : 10/10 Skill Form : Active Type : Magic Type : AOE
Description : Summons a vicious blizzard upon a targeted location that will inflict Water property magic damage every half a second to all enemies within its area of effect.
It lasts for 4.5s, hits every 0.45s and push them back. It has a chance of leaving enemies frozen, and frozen enemies will not take further damage from this skill.
[Lv10] : MATK 570% per 1 time MP Consumption: 78]
- 4179 HP, -5625 HP, -7071 HP.
Everything what is in the area near where the magic was activated dies, and the boss, seeing that his army is being massacred, does what he shouldn't do, send them all to attack us, the next to attack are Nambra and Aleesia with [Arrow Shower].
- 479 HP, -525 HP, -571 HP.
Apparently we need to get much better weapons for everyone and I have to see if the cards work as well, we are using very basic weapons now so the damage is not what it should be, I will see if I can find weapons in Geffen next , as far I remember the blacksmiths guild is in the city, otherwise I will have to buy the necessary materials and make Akhene forge them. As I recall I have enough materials to forge a few elemental weapons as well.
While I'm thinking nonsense the creatures finally reach our position and together with the girls we begin to defend ourselves, with the attacks that we have available, Arldana, Dora and I use [Bowling Bash], Lilinaya for her part throws herself into the center of the enemies and uses [Meteor Assault], Louise and Evangeline follow behind her and use [Grand Cross], the other girls can only use individual attacks so they are the last line of defense protecting the magicians that by the way, I don't let them attack yet, since the boss of this place might just be testing our defenses.
[Meteor Assault Lv : 10/10 Skill Form: Aggressive
Description: Damage all enemies in a 5*5 meter area around the caster with the chance of causing statuses such as Stun, Blind or Bleed.
[Lv 10]: Atk 440%]
- 1,087 HP, -1,087 HP, -1,087 HP.
[Grand Cross Lv : 10/10 Skill Active Type : Special(Magic) Target : Immediately
Description: Inflicts Holy property Hybrid Damage 1 to 3 times to all enemies in a cross-shaped area around the user. Each cast drains 20% of MaxHP and inflicts a third of the damage to the user. Cast Time cannot be interrupted.
All demon, undead race monsters becomes [Abnormal Status: Blind] except boss monster.
[Lv10] : ATK, MATK 500%]
964 x 3 hits, 1097 x 3 hits, 1230 x 3 hits
Seeing that nothing out of place happens, Epianne and Faenoe attack using [Storm Gust]one after the other and Oksana and Olivia attack some troublesome targets with their devastating simple target magic, we continue to attack, rapidly reducing the number of enemies that attack us, although with large and numerous enemies, they did not achieve its goal.
So for the next 20 minutes we fought, until there was nothing left in the place, I even think we killed the boss at some point, since near the end of the attack the bugs wanted to escape from the place, but the only way out is where we are, so they ran towards us just to be slaughtered after killing all the enemies on the floor I see the following message.
[You have obtained 19,670,420 Exp.]
[Bonus for killing the Boss Monster, EXP x 8 to the leader's killer]
[You have obtained 157,363,360 Exp.]
LVL UP! JOB LVL UP!
[The enemy has dropped: 10,648 x Worm Peeling, 7894 x Insect Feeler, 5609 x Wing of Red Bat, 2954 x Jellopy, 2784 x Jacket, 2624 x Tooth of Bat, 2,312 x Red Herb, 2,224 x Jacket, 1624 x Chrysalis , 906 x Iron Ore, 624 x Claw of Rat, 500 x Sticky Mucus, 458 x Glass Bead, 347 x Yellow Herb, 313 x Monster's Feed, 315 x Garlet, 249 x Phracon, 206 x Emveretarcon, 172 x Katana [3], 138 x Red Gemstone, 74 Lemon, 43 x Rough Oridecon, 42 x Slayer [3], 34 x Oridecon, 27 Sapphire, 26 Sardonyx, 26 Zircon, 14 Blade [4], 7 Black Ladle, 1 Elunium, 1 Gold, 1 Golden Mace [1], 1 Golden Ring, 2 x Male Thief Bug Card, 2 x Drainliar Card, Money: 1,172,808]
[Insect Feeler: Antennae that serve as sense organs for insects. Price: 114]
[Wing of Red Bat: A wing from a red bat. Price: 168]
[Tooth of Bat: Familiar's sharpened tooth. Price: 34]
[Claw of Rat: A toe nail from a huge, disease ridden rodent. Price: 748]
[Glass Bead: A toy for young boys that's sort of like a marble. But not really. Price: 1,400]
[Yellow Herb: A valuable medicinal herb which efficiently heals wounds. Price: 40]
[Lemon: A bright yellow fruit with very sour juice and a fresh scent- Recovers a little MP. Price: 60]
[Rough Oridecon: Raw ore that mostly consists of Oridecon metal. Price: 600]
[Oridecon: Pure Oridecon metal. Widely known as the Blessed Metal, it can increase the damage of weapons once welded to them. Used to temper Level 3 and 4 weapons. Price: 1,100]
[Sapphire: A dark blue gem that is the birthstone for people born during September. Price: 6,000]
[Sardonyx: An An onyx with alternating brown and white bands of shard. It's the birthstone for people born in August. Price: 6,000]
[Zircon: An A dazzling white-blue gem that is the birthstone for the month of December. Price: 6,000]
[Elunium: An A very light, non-toxic metal used for refining and toughening Armor. Price: 1,100]
[Drainliar Card Class: Card, Compound on: Weapon. Increase damage on Water Property enemies by 20%, Price:1]
[Male Thief Bug Card , Class : Card, Compound on: Armor. AGI + 2, Price:1]
[Katana [3] Rank: Common Type: Two-handed Sword
A straight bladed sword that the Japanese samurai depended on during battle.
Req. Lvl: 4 Attack - 60 Price: 2,000]
[Slayer [3] Rank: Uncommon Type: Two-handed Sword
A fearsome sword that has slain many a warriors in battle.
Req. Lvl: 18 Attack - 90 Price: 15,000]
[Golden Mace [1] Rank: Super Rare Type: Mace
A mace forged out of pure gold. Increases damage inflicted on Undead monster by 10%. Indestructible (except in upgrade attempts).
Req. Lvl: 40, Acolyte class Attack - 110 Price: 10]
[Golden Ring Rank: Common Type: Accesory
A fairly common ring made of gold
Req. Lvl: None Price: 30,000]
[Bonus for killing the Boss Monster, Money x 2, Money: 2,345,616]
My jaw dropped at the amount of experience and money that I just gained, I turn and look at the other girls and it seems they all reached the maximum level 99/50, With nothing else to do here I tell to Aphine to do a warp to leave the place to the mansion.
Once we are in the mansion and making sure that there was no danger, I make the girls go for the process of rebirth and light again different colors cover the girls again, hmmm I can't find an apparent pattern, this time Iksasna was the most surprising the light she had was like a kaleidoscope so I think it has to do with her elemental affinities?
But with my old version of the gamer there is no way I can find out which is what happens, since I cannot see the elemental disposition or something remotely similar, while I'm waiting I see a message I got once we came out of the sewers, wow, that's interesting. So I can complete quests even if they are not assigned to me.
[Congratulations on completing a quest for the kingdom, Pest Control was completed, rewards: 1,000,000 Exp, 1,000 Noble Rank Points, 10 Blue Box, 10 Purple Box.]
[Congratulations on raising your title to Baronet, to raise titles greater than Viscount you must go with the highest authority in the area where you rule, to obtain titles greater than Marquess, you must go with the King to receive your title.
Rewards: Kordt village, 0 inhabitants, 10x military expansion, 100,000 exp, Coat of arms.]
[Baronet: The title was created by the king to be able to collect more taxes from his subjects, they are generally sent to administer underdeveloped towns or villages, a Baronet is allowed to command troops in battle. If the number allowed is exceeded they will not receive the benefits of being under your command.
Build Mode: You can build and/or modify the sites you manage
20% increase in attack and defense. Members [18/200]
Current Territories: Kordt village, Repherion Castle]
[Name: Leonhard Hausner Age: 25 Title: Grand Master of Britoniah
Rank: Baronet [18/200] [Points: 900/1000]
Job: Lord Knight - LVL [100/100] [Exp: 0/0]
Level: 117 → 129 [Exp: 2,245,340/330,330,300]
HP: 71787 → 120,920 MP: 982 → 1,333
STR: 422 → 818 VIT: 422 → 620 AGI: 212 → 410
DEX: 212 → 509 INT: 68 → 167 LUK: 77 → 176
Stat Point: 330 Skill Point: 99 Money: 3,566,481]
I've already completed my job, but shit all that experience and only level up 12 times? what kind of crap is that and at the moment it seems I can't continue advancing in my current job, apparently the system forces me to level up other classes first, since I need at least another 3 classes to be able to access the 3rd jobs, while I think about which job I should choose, the girls finish the rebirth process.
Now that we no longer have anything to do here we proceed to advance through the southwest directly to my new castle. We passed Kriemhild's castle easily thanks to my identity, although I saw how they were surprised to see the girls with me, so to avoid problems we passed quickly.
I have decided to change my job to a merchant to become a Whitesmith, so I can forge weapons and armors since almost everything that I have seen so far are garbage. Once I change my job all my statuses are reduced to 20% which doesn't bother me so much since I have 163 of STR which novice merchant you will find with that status.
On the way, the girls and I begin to level up again, I keep wondering why the hell there are so many creatures in the different areas that I visited, the Rockers that are only a giant Grasshopper but there are tens of thousands, I know very well that the levels here are low but these creatures are not even dangerous a party with several members can attack and although it can last a few days in finish all, I don't think it's too dangerous. So why are there so many monsters on the outskirts of cities?
Arriving at night we managed to level up quickly thanks to the fact that a Vocal (Novice-Boss Grasshopper) appeared halfway, so we obtain a significant increase in experience, reaching job level 45, on the next area the girls will be able to level up again and change to his advanced classes I for one have to wait until I become a level 100, another thing that I discovered is that the damage of my skills is also at 20%, something that does not bother me at all since I am still a cheater.
We make a camp to spend the night and I decide to stand guard, I'm still experimenting if I need to rest, most likely I do since a while ago I got the [dehydration debuff (low)], it only decreases my status by 10% after a full day without drinking but I don't want to find out when I will lose in its more advanced versions, the other good thing is that with the options I didn't have active the production of waste, which means that I don't have to go to the bathroom, which I see as an advantage in many cases, although I probably have to deactivate it since it can cause me a psychological problem, I think.
The night passed without much news, except that Nambra and Evangeline that entered my tent and slept there even if I'm sitting at the campfire in front of them... I feel bad for giving the order a little, I'm going to tell them to stop doing it no, I may not feel much sexual desire anymore but why not? although I have to make sure not to do it with the smaller girls in the group, they may already look like adults thanks to the rebirth but I'm not that degenerate.
The next day we advanced and this time we reached a swamp, and what is worse once we entered we were immediately attacked, the good thing is that the Roda Frogs are not very strong so the incident did not get any worse and after 10 minutes of fight with a magical attack from Epianne we finished off the horde that was gigantic although thanks to that all the experience I managed to reach level 100 and the girls also raised the necessary level to change class.
[Name: Louise Seal Job: Paladin]
[Name: Evangeline Job: Paladin]
[Name: Dora Berger Job: Lord Knight]
[Name: Shetinoth Job: Stalker]
[Name: Yhefi Phralzut Job: Sniper]
[Name: Akhene Dhushri Job: Whitesmith]
[Name: Olivis Zoldranas Job: Professor]
[Name: Amisra Liatris Job: Creator]
[Name: Aleesia Iliralei Job: Gypsy]
[Name: Lusha Yinhorn Job: Champion ]
[Name: Nysynea Job: Assassin Cross ]
[Name: Faenoe Roqueres Job: High Wizard]
[Name: Iksasna Emrez Job: Professor]
[Paladin: Do you believe in God? Witness the Paladin's might and see the power of the divine for yourself! Non-believers are sure to convert and sinners will repent! The Paladin is a shining symbol of piety and devotion who uses his fighting ability in the service of God and his fellow man. His skills can punish the wicked or inspire the faithful. Level Up Bonuses: +2 STR +2 DEX +4 VIT +3 INT +1 LUK +1 AGI every level up]
[Assassin Cross: An elite group of Assassins, the Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. The Assassin Cross has a huge repertoire of lethal arts including ultimate mastery of poison usage. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opponents. All without ever leaving the shadows... Level Up Bonuses: +2 STR +4 AGI +4 DEX +1 LUK +1 INT +1 VIT every level up]
[Stalker: If you're being pursued by a Stalker, you'd best give up all hope of escape. They specialize in spying, sabotage and stalking, stalking, stalking! They are completely undetectable unless they want their prey to know they were after them—a form of mental torture they relish. The thrill of the chase is personified in the elusive Stalker. And if you get the ridiculous idea of capturing a Stalker, save yourself the trouble and simply accept defeat. Level Up Bonuses: +4 STR +2 LUK +2 VIT +3 DEX +1 AGI +1 INT every level up]
[Sniper: One shot, one kill! There is no better way to describe the Sniper. They specialize in precise and powerful ranged attacks. The Sniper is the master of the Bow and in a Sniper's hands, the bow is a deadly instrument capable of dealing massive damage and carnage. They gained a new skill called Falcon Assault with the help of his lifelong friend, the falcon. When friendship strengthens, so does their power. They also have skills that amplify their bow mastery, as well as piercing arrow skills. Level Up Bonuses: +4 AGI +2 STR +4 DEX +1 LUK +1 INT +1 VIT every level up]
[Gypsy: Everybody loves the Gypsy's dancing, especially her enemies. It's the last thing they see before they go to their graves with a smile on their lips and an arrow through their hearts. The Gypsy is so alluring that hundreds of acts of heroism (and foolishness) have been performed in her name. With more lithe and agile bodies granted by the gods, Gypsies are hard to resist especially when one begins her dance. Not a single drop of sweat can be seen. Every dance and movement seems effortless. Level Up Bonuses: +4 STR +2 AGI +2 LUK +3 DEX +1 VIT +1 INT every level up]
[High Priest: Is the epitome of spiritual calm. A bulwark in the storm of chaos, he/she is more than capable of protecting his/her comrades when faced with even the most ferocious enemy. Despite the many skills taught to them by the Priests of Prontera Church, they still need to learn a few more from the gods themselves. Now able to create areas where no violence may occur, they are able to heal more, bless more and serve even more. Their skills are truly gifts from the gods. Level Up Bonuses: +4 INT +3 DEX +2 VIT +2 LUK +1 STR +1 AGI every level up]
[Champion: Though the force of his punches are feared far and wide, the Monk realizes that he has neglected something very important: his spirit remains unsatisfied. Thus his body and spirit are not yet in harmony. Through rigorous training and intense dedication, the Monk will finally tap into the strength of his entire being and become a Champion. Level Up Bonuses: +4 STR +3 AGI +1 VIT +3 DEX +1 LUK +1 INT every level up]
[High Wizard: The Magician and the Wizard have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head on! Level Up Bonuses: +6 INT +4 DEX +1 LUK +1 VIT +1 AGI +1 STR every level up]
[Professor: Quenching their lifelong thirst for learning, Professors have accumulated a greater body of knowledge than ever before! They have new, creative uses for their mystical skills to support allies and frustrate enemies. Although Professors do not boast the sheer power of their counterpart, the High Wizard, their inventive applications of magic are their keys to victory. Level Up Bonuses: +2 STR +2 AGI +4 INT +3 DEX +1 LUK +1 VIT every level up]
[Whitesmith: When the Blacksmith transcends the limitations of working with Steel, the realization that any material existing in the world can be used to create valuable items naturally follows. It is this level of artistry in creating weapons that defines the Whitesmith. The Whitesmith also specializes in manipulating fire and using Mace and Ax weapons in battle. Level Up Bonuses: +4 STR +2 LUK +4 DEX +1 VIT +1INT +1 AGI every level up]
[Creator: With knowledge comes understanding, and with understanding comes mastery. The Creator's unyielding dedication to research and experimentation have raised them to the summit of scientific knowledge. Now that their proficiency with potions and chemicals is unmatched, they are on the verge of manipulating the very laws of nature! Level Up Bonuses: +4 INT +1 LUK +4 DEX +1 STR +1 VIT +1 AGI every level up]
It took me several hours doing the descriptions of the outfits, visiting women's clothing pages to find out the exact name of some garments and more, but almost at the end a colleague asked me what I was doing, when I explained what was doing, he just told me: why you didn't just post the image....?
I left the description of the first clothes since I had done it and I don't want to waste the time it takes to do it.
I will place the status of the girls once they have their maximum level, so that you have an idea of the status they have. And so I will not lengthen the story so much by placing many statuses, in addition to accommodating the way I show the statuses a bit, I hope it will be more comfortable that way.