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My Crossdressing Virtual Quest to become an Idol!

If the World Government is going to force my entire generation to board a big-ass spaceship and colonize a far distant planet, the least they could do is let us have fun in a Virtual Reality MMORPG while getting there! Who knows how many decades it would take... Oh, they created one? Cool. Before logging in, I was excited about the possibilities of altering my avatar. It’s been a few years since I started cross-dressing, so being able to change my appearance to that of a full-fledged woman was like a dream come true! But reality hit me harder than expected... To change one’s body, you need gold, like a ton. Not only it’ll take me a fortune to alter my voice, face, grow hips, and boobs, but it is also an extremely slow process! I want to become as pretty as the idols I watched on TV without having to work and fight, dammit! Could I take some shortcuts, like stealing and offering my services to those willing to pay? Hmm… Maybe getting all I want little by little could be fun after all. *** ** * * THIS IS A SPINOFF OF "MY EX-GIRLFRIEND IS THE STRONGEST GUILD MASTER AND I'M THE WEAKEST!" -- DEPICTING THE EARLIER LIFE OF USERS INSIDE THE NOVUS. * ** ALSO AVAILABLE ON SCRIBBLEHUB.COM UNDER THE USERNAME "REYEZWRITING" * *** COVER ART CREATED BY: THISANIMEDOESNTEXIST.AI

Reyezwriting · LGBT+
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NOVUS' MAGIC & BATTLE SYSTEM

Novus' Magic System

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TERMINOLOGY:

*CASTING: Releasing a spell.

*CHANNELING: Preparing a spell. Complicated ones can take from 5 seconds to over a minute. The more proficiency the User has with that spell, the quicker they can channel. Channeling has the advantage of releasing a spell with 100% power.

*QUICK-CAST: Perform a spell without channeling. This can only work with attack-type spells. There is a penalty though, inexperienced Users will have to sacrifice the tripe amount of mana needed to perform the spell, and suffer from severe paralysis or muscle pain. (Also called a Mana Cramp) Experienced mages can quick-cast by using the double amount of mana required, and will only experience slight discomfort. You cannot quick-cast spells that require spatial or time manipulation. You can quick-cast the majority of elemental spells.

*ELEMENTAL CRAFTING: Only related to performing Elemental Magic and Elemental Manipulation. Create fire from one's hand, raise walls of ice, materialize water or ice lances out of the air. These are different from spells and physical elemental attacks.

*CHARM: A mage or one of the few Support Classes can give a buff to an ally. The Charm must be of Elemental Nature. An Earth Charm will grant a defense buff, and a Wind Charm will grand speed to an ally.

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Novus' Battle System

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*UNIQUE SKILL: A power that manifests according to the User's psyche. It ranges from being able to absorb damage and elemental magic, to make any armor or weapon explode on contact. Requirements to use a Unique Skill vary. Some even have limited daily usage.

*(NAME) STYLE: Used to adopt a different combat style or different martial art doctrine. This is proclaimed by a User while taking a fighting style. Generic examples, "Tyger Style", or "Drunk Style."

*(ELEMENTAL) ART: To power up a skill or special move with one's element proficiency. These are mostly physical attacks or something that requires touching another person. (Like pickpocketing) Generic examples could be 'Air Slash'.

*(ELEMENTAL) BOOST: When a fighter powers up themselvess. This is different than a CHARM, which can only be provided by another ally. A Fire Boost will give you an increase in your attack, and a Wind Boost makes you faster.

*SUMMONING: To open a mortal to bring a monster or mythical creature to fight by your side. Summons can be bought, tamed, or forced to do your bidding.

*CALLING: A variation of Summoning. Used to bring Familiars, Mounts, and non-monster allies, like automatons or droids.

*OPENING VAULT: To bring a weapon or artifact from a previously set pocket dimension.