webnovel

I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urbain
Pas assez d’évaluations
766 Chs

Chapter 92: The staff are all blown away! Why is this farming game so awesome?_1

The opportunity was in hand, and Ke Jin didn't dawdle, taking a flight straight back to Jianglin.

Aid-the-farmers theme, with a pastoral style.

Isn't that just like a farming game that has never appeared on Blue Star?

The answer was already on the tip of his tongue.

"Stardew Valley"!

This game was a kind of oddity.

Although it was not the originator of farming games, and even the popularization of farming games didn't quite relate to it.

Moreover, it possessed the pixel art style that many players would dismiss at a glance.

But as a farming game developed by an independent game designer all on his own, it incorporated nearly all the features that exist in farming games, taking the best of each and leaving out the worst.

As a small-scale pixel farming game without the backing of a major studio and not of 3A caliber, it still sold over 10 million copies in four years.

This was proof enough of its deep-seated quality.