Hei moved forward, and after cresting the sand dune ahead, he saw a colossal mountain standing tall on the distant horizon.
A crack split the middle of the mountain, from which a light of utter sanctity gleamed.
The game's name "Wind Traveler" slowly emerged at the mountain's peak.
"Generally speaking, every action a game designer takes is meaningful; they include subtle hints within the game for players. If you don't know where to go next, heading towards the highlighted areas is a safe bet. The same applies now; if a mountain appears on the screen, it indicates that we should head in the direction of the mountain," Yin explained a couple more sentences, fearing the audience wouldn't understand.
Soon, he slid down from the top of the sand dunes with Hei, quickly passing the tombstone cluster from the initial CG and arriving at the first level.
"You know, this sand sliding sensation is actually pretty cool."