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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urbain
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755 Chs

Chapter 180: The Game that Interpreted Joy to the Extreme!_1

Kate didn't quite understand what had happened.

Her company, a major game publisher in Europe and America, although not as large as Blizzard and Art Electricity, had control over the largest gaming platform in Europe and America, DFgame (The Digital Frontier, the fictional gaming platform within the Blue Star universe, which will not be further explained and will be collectively referred to as DFgame).

Thanks to nearly a decade of continuous optimization and upgrades within the company.

Hope Flute currently holds over 30% of the gaming distribution rights in the Europe and American market.

While it may only be 30%, this figure, when analyzed, is absolutely astronomical.

Generally speaking, for a game to be listed and available for players to play, there are three steps involved.

First, the producer/developer, referring to the game creators, ranging from an independent game designer to an entire game company, they are responsible for creating a game.