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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urbain
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766 Chs

Chapter 178: The Internet is buzzing! The company that teaches the whole world how to make games!_1

Kate looked down on the gaming market and players in Huaxia Nation from the bottom of her heart.

In her eyes, this market, which had started with piracy around the turn of the millennium and was now dominated by pay-to-win games, was hardly worth her attention.

The game companies that grew from this soil weren't even listed, amounting to nothing more than small-time operations; honestly, there wasn't much to take note of.

However, since this was an order from above, and it was required to sweep all the awards, focusing the design conference on Hope Flute.

Kate wasn't foolish enough to enter the competition without doing any homework; her eyes wide shut.

After looking up the competition schedule, Kate found that there were three themes set for this event.

Meat Dove, Sidescrolling Levels, Platform Jump

And there were also five awards.

Best Creativity, Best Design, Best Plot, Best Visuals, Best Game.

At that moment, Kate had an epiphany.