Ke Jin looked at the players' reactions in the live streaming room, who were backing away, and he felt a surge of joy in his heart.
Before the game was launched, to be honest, even Ke Jin himself didn't have much confidence.
He was worried that "Dark Trickery" would receive unexpectedly good reviews from players and then they would rush to stuff their money into the pockets of the top player.
After all, he had never experienced the game "Dark Trickery" himself. He had developed it on a whim, simply wanting to apply the brakes urgently for the top player.
For a game company to rise to prominence in just over a year and gain more and more attention, that of course was a good thing.
But for Ke Jin, the growing clamor of the players
meant that the conditions for completing his ultimate mission would only get more difficult.