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Guild Wars

Draco had risen to the top of the world through his exploits in the legendary FIVR game, Boundless. After years of intense conflicts between his guild, Hellscape, and the guild of his former infidel lover, Darkrow, things came to a head when Draco conquered all. Now, nothing stood in his way of total conquest within the highly acclaimed second world of mankind, as he intended to fortify his new empire. Unfortunately, a timely assassination sent him back into the wheel of time for reincarnation, but not even the Gods gave him peace of death. Thrust into the past, Draco realized he'd been given a second chance at life to start from scratch, with all the knowledge of over fifteen years of almost absolute power in Boundless. Now, his path to glory will be far shorter and filled with more bloodshed than Hades could handle. ___________________________________________________________________________ WARNING: If you're the type to be triggered easily, please do not read.

Kotario · Bandes dessinées et romans graphiques
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Impossible Mode

Along with that was the Law of Mystic Damage and the Law of Mental Suppression. Both of these Laws were new, but their uses were truly good. The Mystic Damage Law could add even more offensive might to a skill or ability along with Malevolent Darkness and Damage Enhancement. 

Finally, Draco chose to upgrade the so far unused Law of Energy Barrier. This was a Law that allowed him to imbue anything with a potent energy barrier effect. It was a purely defensive Law that could turn one into a turtle shell, but since it was an energy barrier, it could be used creatively. 

For example, it could be imbued into a trapping skill. This way he could trap a person within the energy barrier and then toy with them to death. He could also apply it to a Destruction Energy skill, turning it into an effective counterattack. Draco was already looking forward to seeing the face of anyone who would find themselves on the other end of that.