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Duel (Part 1)

Éditeur: Nyoi-Bo Studio

Combat in War was conducted in a sci-fi manner. In the game, leisure points like bars or cafes always had a designated area for gamers to do battle through cabins connected to the federal virtual network. Through these connected "game cabins," gamers could upload their data and enter a virtual PK Map.

It was a rather interesting arrangement. In fact, it was a virtual sci-fi game where gamers could play virtual fighting games within it. This setting reminded Feng Luo of a movie. What had it been called…? Oh, yeah. The Thirteenth Floor.

On a desert that kept going on and on, the blazing sun shone perpendicularly, toasting the ground intensely until it was above 50 degrees Celsius. Apart from endless yellow sand and continuous sand dunes, the surrounding scenery consisted of a few dying trees that were scarcely distributed, casting their shadows on the sand.