Jack opens his eyes looking upward he sees a ceiling made of wood and unpainted. He stumbles out of bed and falls on the floor finding a book with a symbol on the front (DND logo (Check comments)). "Hmmm" 'is that the DND logo, I thought my book was on the shelf. Wait there isn't a shelf in here and why the door is? over there... Wait why do my hands look different, wait the book is glowing'
- MAGIC SOUNDS - SHoooOom?
The book floats into the air opening on a random page
JACK STALK
STRENGTH - 10 (+0)
DEXTERITY - 11 (+1)
CONSTITUTION - 10 (+0)
INTELLIGENCE - 14 (+2)
WISDOM - 13 (+2)
CHARISMA - 11 (+1)
STR - Acrobatics +0 WIS - Animal Handling +1 INT - Arcana +2 STR - Athletics +0 CHA - Deception+1 INT - History +2 WIS -Insight +1 CHA - Intimidation +1 INT - Investigation +2 WIS - Medicine +1 INT - Nature +2 WIS - Perception +1 CHA - Performance +1 CHA - Persuasion +1 INT - Religion +2 DEX - Sleight of Hand +1 DEX -Stealth +1 WIS - Survival +1
Class - Wizard lvl 1, Fighter lvl 1, Paladin lvl 1, Druid lvl 1
Spellcasting
As a student of arcane magic, you have a spellbook containing spells.
Arcane Recovery
You have learned to regain some of your magical energy by studying your spellbook. Once per day you can recover half of your magical energy.
Versatile Weapon Fighting (Homebrewed by moi)
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon can be any type, but you must be proficient in its use.
Second Wind
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Lay on Hands
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level × 5
Divine Sense
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense.
Druidic
You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message.
Jack steps back, 'Jack Stalk that's not my name? I think, what is my naAAHH' Jack kneels as pain throbs through his head "oww" 'that fuckin hurt, anyway what is my naAAHH' again Jack kneels in pain as he realizes that trying to think of his old life, gifts him an ear-splitting, head throbbing painful, insane headache.
'Where am I? Anyway' Jack finds a set of clothes, a leather tunic and pants. 'What strange clothes, yet I know how to wear it, like I'm used to doing so.' Jack opens the door to find a stairway leading to an inn, it appears he was renting a room. Quickly he returns to his room and packs up all his belongings, he has a feeling that he should leave soon.
After packing up he leaves quickly not wishing to meet anyone he might be supposed to know.