You find yourself on a journey between two points when you start to feel something in the air around you.
Give the host a perception check...
Name: Tommy "Commoner" Lv.22 (NPC)
Race: Human Age:35
Faction: (Self)
Class: Thief
Coins: (G-0)(S-3)(C-249)
HP: 20 SP: 110
sP: 110 (E=50)
REG: (HP:14,{2.8/3})(SP:1,{1.1/1})
(sP:19,{20.9/21})
ATK: 5 DEF:0
Str: 14 Ing: 15
Agi: 20 Dex: 8 (+3)
Vit: 1 Con: 9
Sta: 6 End: 5
Int: 5 Wis: 10
Per: 4 Ins:17
Cha: 15 Luc: 1
Perks:
Good Instincts- Allows every 5 Ins to add one bonus Dex point.
Skills: (1/6) Every 20 levels gives a skill slot past the initial 5.
C-Power Throw (Lv.1/8)- Throw an item with increased efficiency and strength. Gives a +2 Str bonus per level of this skill when throwing an item. Active Skill and consumes 10 Stamina Points per throw.
C-Shadow's Hedge (Lv.1/8)- A thief stays concealed in the dark letting the shadows cover his form. This skill assists in sneaking attempts by increasing the perception check needed to find the user by 1 per level of this skill.
Knowledge:
C- Dagger Crafting- NPC can self restock normal Daggers in 5 Quantities per encounter.
Genetics:
Commoner- There's nothing special about your existence while growing up. You came from a normal home and lived a normal life. Gain access to no additional bonuses. As a commoner certain Noble Npcs will have lower standing. You also have a home you can return to for shelter in your starting village/town/ect... Allowing you to waive inn fees in that particular city.
Talent: 0 gain one every 75 levels
Affinity: 0 gain one every 50 levels
Gear:(2/24)
5 C- Iron Daggers- Can be used as a semi consumable thrown weapon. Can use a turn to attempt reclaiming daggers in combat if necessary. +5 ATK if thrown only +4ATK unless your of a Thief class. All are 3,000/3,000 Durability
C- Paralytic Poison Vial- Once poisoned takes 2 turns to take effect. Once the effect activates. Paralyzed for 5 turns.
Vault:
Nothing
Background:
There was a man who loved the taste of sin. Couldn't get enough of it. It started small of course. A petty theft here, another there. Then it grew worse evolving to grand theft and finally the theft of life. A thief unlike others elusive in where he goes throughout the night. People declare to have ended his life but he appears again and again like a mirage scaring all those who go on journeys in small groups. Careful if you encounter this man. Otherwise he might just steal your life.
Takes 1 Turn to Loot.
Droppable Loot Table 1
1-19 Luck, 1Roll=10 Dex or less, 2Rolls=11-20 Dex, 3Rolls=+21 Dex
1. Roll 1-20 copper coins
2. 1 C- Iron Dagger
3. Picture of Tommy With a Girl
4.1 C-Paralytic Poison Vial
Droppable Loot Table 2
20-49 Luck, 1Roll=15 Dex or less, 2Rolls=16-25 Dex, 3Rolls=+26 Dex
1. Roll 30-50 copper coins
2. 1-3 C-Iron Daggers
3. Envelope Written By Tommy Use with Picture to get unique quest
4. Picture of Tommy With a Girl
5. 1 C-Paralytic Poison Vial
6. C-Dagger Crafting Points of knowledge (Can only claim once Gain 1-3 Points randomly)
50-99 Luck, 1Roll=19 Dex or less, 2Rolls=20-30 Dex, 3Rolls=+31 Dex