[Stats]
Attack Power (will be Strength x 2 + equipment)
Magic Power (will be Intelligence x 2 + equipment)
Defense (will be Vitality x 2 + equipment)
[Money]
100 coppers - 1 silver
100 silver - 1 gold
1000 gold - 1 diamond
[Reputation]
- Friendly -> 20 points
- Respected -> 50 points
- Admired -> 110 points
- Worshiped -> 300 points
- Hero of the Land -> 800 points
[Monsters]
Normal - normal monsters
Elite - A bit stronger than normal monsters.
Rare - Low spawn. Drop good equipment. Rare monsters = 10 elite monsters.
Boss - The monsters will have no limitations and would be fighting purely based on instinct.
Special Boss - Monsters that are from super-hidden quest / hidden maps or world open monsters that have special bloodline. They are way stronger than normal bosses.
[Boss Monsters]
- Bronze
- Silver
- Gold
- Epic
- Legendary
- Godly
[Equipment Grade]
- Common (White)
- Bronze (Brown)
- Silver (Gray)
- Gold (Yellow)
- Epic (Purple)
- Legendary (Orange)
- Godly (Deep Black)
[Treasure Chest]
- Common (White)
- Bronze (Brown)
- Silver (Gray)
- Gold (Yellow)
- Epic (Purple)
- Legendary (Orange)
- Godly (Deep Black)