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Chapter Five: The Pre-War Ski Resort on Mount Charleston!

[Lore: Jacobstown which would be the super mutant community led by Marcus in 2281, is a Pre-War Ski resort that lies on Mount Charleston, which is the mountain Vault 22 is connected to, it also says in the wiki that scavengers and travelers did not travel to the resort due to its isolated location, plus I really just want to give a reason why green plant life will be there during the Fallout New Vegas game since I couldn't find any reason to why there is life up there]

While I worked on the Zion Valley Colony for two days constantly expanding the plant life thereby growing grass, hemp and vines on the canyon walls, I also had my Spore Carriers at the main colony continue to scavenge from the road and desert.

Of course at this rate the road and desert would become baren so I had to focus my sights on someplace else, and then I remembered something interesting.

On the mountain above there are several mines and even a large Ski resort that resembles a mansion.

So, I sent a small group of Spore Carriers to climb up from the road connected to highway-95.

And while they climbed up the mountain I continued growing life in Zion Valley, completely unaware that a man with a worn-out service rifle watched from a distance.

[A/N: :) Yep, he's still alive if you know who I am talking about]

/===============\

Name: Alex

Species: ???

Level: 2

EXP: 105/200

[Energy: 45 Points(Required for abilities)]

Abilities: [Spore Control and Infection], [Plant Creation and Control], [Food and Water Creation], [Energy Absorption], [Energy Projection], [Enhanced Growth], [Bless and Curse]

Main Colony(32 Inhabitants): 1 Spore Carrier Runt, 2 Spore Carrier Brutes, 17 Spore Carriers, 12 Spore Plants

Big MT Colony Inhabitants(12 Inhabitants): 3 Spore Carriers Scavengers, 2 Spore Carrier Brute, 6 Spore Plants, and Patient Zero

Zion Valley Colony Inhabitants(15 Inhabitants): 6 Spore Carriers, 1 Spore Carrier Runt, 3 Spore Carrier Beasts, 5 Spore Plants

Date: September 8, 2099

Main Colony: Vault 22(Vegas)

Colonies: 3

Colony Locations: Vault 22(Nevada, Vegas), Zion Valley(Utah), Big MT(South of Hopevile in California)

\===============/

With not much Energy left I stopped my expansion while I waited for my plants to absorb enough energy for me to continue.

Meanwhile, my group of Spore Carriers made it far enough up the mountain to find an abandoned mine!

Although inside it was empty and only having a few pieces of scrap for me to scavenge, as soon as we exited we could see a pack of bighorners on top of a nearby hill!

But instead of hunting the herd down, I instead decided to let them be, it's better to let them live and breed instead of just killing them on the spot.

Besides that, we continued up the mountain.

At this rate, it will take a few more hours to reach the ski resort at the top of the mountain.

And before long they found another mine which I searched and got a bit more scrap metal and then reached the Ski resort before nightfall.

Before me, I could see a large mansion with a dozen bungalows front sides of the mansion with a small pond sitting at the center of the front.

And what really made me happy was that there were no signs of anyone being here!

And upon search, I found the skeletons of the last people who stayed here.

After burying the skeletons and searching the entire resort, I tried to start making grass.

[Error, you cannot perform this action until you have started a colony at this location]

Huh? I need a colony here to actually grow grass?

But...how the heck do I create a colony?

With disappointment I had the Spore Carriers return, but not before doing some small game hunting on the mountain.

There were Mantises, Mole Rats, Rats, and even some mutated birds.

Of course, I kept the hunting to a minimum in order to not destroy the Ecosystem.

But by the time they got back to the Vault morning had long since arrived.

And I was even nearing a level up!

/===============\

Name: Alex

Species: ???

Level: 2

EXP: 160/200

[Energy: 245 Points(Required for abilities)]

Abilities: [Spore Control and Infection], [Plant Creation and Control], [Food and Water Creation], [Energy Absorption], [Energy Projection], [Enhanced Growth], [Bless and Curse]

Main Colony(32 Inhabitants): 1 Spore Carrier Runt, 2 Spore Carrier Brutes, 17 Spore Carriers, 12 Spore Plants

Big MT Colony Inhabitants(12 Inhabitants): 3 Spore Carriers Scavengers, 2 Spore Carrier Brute, 6 Spore Plants, and Patient Zero

Zion Valley Colony Inhabitants(15 Inhabitants): 6 Spore Carriers, 1 Spore Carrier Runt, 3 Spore Carrier Beasts, 5 Spore Plants

Date: September 9, 2099

Main Colony: Vault 22(Vegas)

Colonies: 3

Colony Locations: Vault 22(Nevada, Vegas), Zion Valley(Utah), Big MT(South of Hopevile in California)

\===============/

Word Count: 813

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