***Virgil:
Name: Virgil
Class: Undead Summoner
Level: 10(+1)
HP: 357.5
MP: 270
Might: 46.5(+25)
Finesse: 49.5(+5)
Mystique: 73.5
Essence: 90
***Titles:
Bone Reaper (Rank 1)
Awarded for vanquishing 1000 Rank 1 Skeletons
Award: +1 Might
Basic Combat Mastery (Rank 1)
Awarded for gaining basic mastery of any weapon
Award: +3 Might and Finesse
Boss Slayer (Rank 1)
Awarded for vanquishing your first boss-class adversary
Award: +1 SP
Apex Hunter (Rank 1)
Earned by defeating an opponent five or more levels above your own
Award: +1 to all stats
***Enlightenments:
Basic Insight of The Game (Rank 1)
Awarded for gaining a better understanding of The Game.
Award: +1 SP
Basic Mastery of the Staff (Rank 1)
Awarded for reaching the first realm of staff proficiency
Effect: +10% Finesse while wielding a staff
***Boons
Virgil gains a 50% stats increase due to boon.
Virgil is endowed with the ability to level up.
Virgil possesses the capacity to acquire new skills.
Virgil can equip, consume and use any item if it meets the requirements.
All future boons designated for Dante Fellan will be conferred upon Virgil.
Virgil shares the Mystique stat with Player Dante Fellan.
***Active Skills:
Summon Skeleton Warrior (R1 L4)
Summon a rank 1, level 4(+1) skeleton warrior to fight by your side. Limit: 3, duration: 360 s, MP cost: 25, cooldown: 120 s.
Summon Dante Fellan
Summon Dante Fellan, MP cost: 0, CD: 180 s.
Unsummon Dante Fellan
Unsummon Dante Fellan, MP cost: 0, CD: 180 s.
Conjure Bone Weapon (R1 L5)
Summons a rank 1, level 5, 1-H weapon of choice or a 2-H staff, sword or spear. Duration: 380 s, MP cost: 18, CD: 100 s.
Strength Infusion (R1 L5)
Adds 25 points to the Might attribute of a summon. Duration: 260 s, MP cost: 30, CD: 80 s.
Agility Infusion (R1 L1)
Adds 5 points to the Finesse attribute of a summon. Duration: 180 s, MP cost: 10, CD: 120 s.
***Passive Skills:
Strengthen Summon (R1 L1)
Increases the level of all rank 1 summons by 1.
50% stats increase
***Dante:
Name: Dante Fellan
Class: Undead Summoner
Level: 1
HP: 30
MP: 27
Might: 6
Finesse: 6
Mystique: 8
Essence: 9
***Active Skills:
Summon Virgil
Summon Virgil, MP cost: 0, CD: 180 s.
***Genesis Advantages and Restrictions:
***Fate:
You are a summoner
You can only summon undead
Your Might cannot increase due to leveling, item, or equipment.
Select one summon and increase its stats by 50%.
You lost and can never acquire your right arm.
Select one skill and decrease its mana cost to zero.
Your Essence cannot increase in any way.
***Sacrifices:
My Might cannot increase in any way.
My Finesse cannot increase in any way.
My Mystique cannot increase due to leveling, item, or equipment.
I forfeit my left eye, never to regain it.
I cannot equip, consume or use any items.
I cannot level up.
I am bound to a single skill
***Boons requested:
I can always use my only skill, as long as the cooldown and mana requirements are met, regardless of the circumstances.
My first and only skill summons an Undead Summoner.
My first summon has the ability to level up.
My first summon can learn new skills.
My first summon can equip, consume and use any item if it meets the requirements.
My first summon will receive all future boons in my stead.
My first summon and I will share its Mystique stat.
My first summon and I are recognized as one entity in this game.
My first summon is forever loyal to me.
My first summon possesses the ability to summon and unsummon me.
Your guidance, offered at your will on my quest.
***Alice:
Name: Alice Fontaine
Class: Seer
Level: 2
HP: 25
MP: 90
Might: 5
Finesse: 5
Mystique: 30
Essence: 30
***Active Skills:
Clairvoyance (R1 L1)
Reveals everything within a 20-meter radius, including any entity below rank 2. Duration: 2 s, MP cost: 15, CD: 600 s.
Whisper of Alacrity (R1 L1)
Enhances an ally's Finesse by 5. Duration: 120 seconds, MP cost: 10, CD: 300 seconds.
***Passive Skills:
Magic Drawing
Allows the user to draw in the air.
100% Mystique increase
100% Essence increase
***Fate:
You are a Seer.
Your Might is reduced by half.
You cannot equip any Headgear.
Your Essence is increased by 50%.
You have lost and can never regain your sense of hearing.
You can equip an extra accessory.
***Sacrifices:
My Might cannot increase in any way.
My Finesse cannot increase in any way.
I cannot wear any equipment except for accessories.
I cannot directly reduce the HP of any entity.
I cannot speak.
***Boons requested:
I possess twice the Might attribute of an average healthy adult human.
My Essence will be further boosted, resulting in a total increase of 100%.
My Mystique will be boosted by 100%.
I can 'see' the words spoken by others as words or images that I can understand.
I possess a passive ability that allows me to write in the air.
***Thaleia:
Name: Thaleia
Class: Warrior
Level: 2
HP: 107.5
MP: 16.5
Might: 21.5
Finesse: 21
Mystique: 3.5
Essence: 5.5
***Active Skills:
Heavy Strike (R1 L1)
Gain 10 Might for the following strike or until the duration ends. Duration: 10 s,CD: 120 s.
Strength Boost (R1 L1)
Gain 5 Might. Duration: 120 s,CD: 300 s.
***Passive Skills:
20% Might increase
20% Finesse increase
Reduction of all physical damage suffered by 20%
HP regeneration increased by 50%
Armor durability reduction rate reduced by 30%
***Titles:
Basic Combat Mastery (Rank 1)
Awarded for gaining basic mastery of any weapon
Award: +3 Might and Finesse
Enlightenments:
Basic Mastery of the 1-H Sword(Rank 1)
Awarded for reaching the first realm of 1-H sword proficiency
Effect: +10% Finesse while wielding a 1-H sword
***Fate:
You are a Warrior.
You can only use swords as weapons.
Your Might is increased by 20%.
You lose 1 SP every ten levels.
Physical attributes gained from titles are enhanced by 20%.
Your Essence is reduced by 30%.
***Sacrifices:
I sacrificed 50% of my Mystique attribute.
I sacrificed my ability to give birth.
***Boons requested:
Finesse increased by 20%.
Reduction of all physical damage suffered by 20%.
HP regeneration increased by 50%.
Armor durability reduction rate reduced by 30%.