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Raw: Daily American Drama Alternative: 日常系美剧 completed +1200 ch.
It depends on the level of strength you want it to reach. For example, an average punch from a human being reaches 3300 Newtons, which is enough to break a human rib, but if it reaches 3 to 4 times the strength of a human, it would be capable of ripping off a limb from a normal human being. In other words, if you put the base at 20, and he already has 61 strength... he is already capable of lifting more than 1t and practically ripping off someone's limb...
Yes, gaining xp is the basic of any system, but it's not the reason for anyone to choose The gamer system, understand? The main point of the gamer system is action = skills, what I'm trying to say is that, even if he hasn't read the whole story, he should at least know that. But from the beginning he has been showing surprise about gaining skills, status points and important specific abilities used in the manga since the beginning such as mana and meditation.
...That's the problem, overlooking and not knowing are two very different things. You don't wish for a power or ability without at least knowing the basics of what you wished for.
he doesn't necessarily need it, but readers do. For example, let's say he reaches a strength level of 100, and you decide later, let's say chapter 50, in the story that this strength level is equivalent to 10x that of a common human, but the MC, who in chapter 15, for example, already has a strength level of 70 ends up losing in a fight against a common human. Do you understand the confusion this will generate? So you need to establish basic initial parameters for strength levels now, otherwise no one will like reading a story where the author can, simply because he wants, make the main character stronger or weaker from one moment to the next for no reason at all. The story will end up making no sense at all.
72 ? good? bad? nobody know...
88 ? good? bad? nobody know...
72 ? strong ? weak ?...nobody know....