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Video Game Tycoon in Tokyo

Electronic games are one of the important ways for people in the new era to entertain themselves. However, Takayuki, who crossed over to parallel-world Japan, found that the game industry in this world was extremely bleak, as if it had never flourished. So Takayuki decided to bring the ninth art to this world. This is a world that is single-mindedly focused on developing the entertainment industry of games. /!\ I will try my best to correct the error in the MTL novel, but my first language is not English. So, please be indulgent. Thank you ! Author : Chicken pecks millet

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487 Chs

Ten years of development

The performance of the symphony orchestra ended, and next up were various celebrities invited by Takayuki.

However, Takayuki wasn't particularly interested in the symphony orchestra performance; it was just to please the players.

Throughout the day, the players were immersed in the joyful atmosphere of the carnival.

This was much more interesting than those exhibitions.

Because here, they could let loose a bit more.

Exhibitions didn't have this grand music concert, nor could they have things like stage plays; only carnivals could.

Seeing the reaction of these players, Takayuki became even more convinced that it was necessary to build a theme park belonging to Gamestar Electronic Entertainment, or rather, a theme park belonging to the electronic games of his previous life.

But there was still a long way to go.

"How is it, Mr. Bugong? This carnival, along with the social effects brought about by it and the leap in the economy of the surrounding areas due to the carnival, is pretty good, isn't it?"

In the crowded crowd, there were several people dressed in formal attire.

They were obviously government officials, and their purpose in coming here was to see the situation of the carnival.

Previously, Takayuki persuaded Asakusa, the deputy director of the Ministry of Education, Culture, Sports, Science, and Technology, and then had him act as a lobbyist within the government to persuade others to agree to Takayuki's proposal.

Japan's economy had been in a slump for a long time now, and no matter what methods they tried, they couldn't revive it.

But it was precisely at this time that Takayuki suddenly shone and gave them a plan.

They had previously thought about making Japan a tourist destination, but they hadn't figured out how to implement it.

Then Takayuki took the initiative and proposed that he would provide most of the funding to hold a carnival.

And the government only needed to help with publicity and provide authorization for the land.

It was not easy for the government to help with publicity, but Gamestar Electronic Entertainment did have the capability.

After discussions in the Japanese Senate and careful consideration by the economic departments, Takayuki's proposal was finally agreed upon. It was decided to join Takayuki's so-called plan, giving him a space and environment to showcase his so-called tourism economic stimulation plan.

And now was the time to show the results.

Government officials arrived at the scene of the carnival, looking at the massive scale of the crowd, with over half of them coming from overseas, which was truly astonishing.

"Is this the charm of video games? I remember this industry has only been booming for ten years, right?"

The speaker was a venerable elder in the Japanese Senate named Bugong Kinjo, who was also highly respected in his party.

They were also in the same faction as the current Prime Minister.

So Kinjo Bugong was very concerned about the country's economy and life.

After all, it concerned the hat on his head and the overall layout of the party.

In his past concept, an industry needed at least several decades of history to become something people talked about and truly popularized.

Because industries needed a crowd base.

If it was just popular in one country, that was okay.

But now looking at the scale of the carnival crowd, it was already an industry popular worldwide.

It was truly amazing.

He couldn't help but exclaim in admiration.

Although video games were criticized by many social elites as a typical example of wasting time and corrupting people's minds, this old man couldn't judge video games as bad just because of that.

He judged based on the overall trend of the crowd.

Since video games were so popular and people all over the world liked them, they should be promoted and developed, rather than listening to those boring guys criticizing video games.

What do they know about games?

What do they know about the national economy?

Do they know anything?

Asakusa, from the Ministry of Education, Culture, Sports, Science, and Technology, was beside Bugong.

He was also Bugong's old subordinate, and this time he came with this old man to see the situation of the carnival.

Asakusa said, "Actually, video games should have been around for thirty or forty years already. It's just that before Takayuki appeared, the whole industry was still in a groping state. But when Takayuki appeared, the entire industry was completely activated and began to conquer the world at lightning speed."

Indeed, this world was not created by Takayuki's video games; the people of this world were not incapable of developing video games.

It's just that at the beginning, no one realized that this thing would bring entertainment, and the people who developed video games were just a project from a university, and after the project ended, there was no further progress.

Later, there were attempts to commercialize, but because the games developed were not fun and didn't make much money, the industry was neglected.

Part of the reason was that other cultural industries in this world were very developed, so people didn't have the energy to pay attention to a new industry unless this industry really burst out with works that exceeded imagination from the beginning, stunning people at first sight, and making them unable to extricate themselves.

Before Takayuki appeared, the gaming industry was not getting attention like this.

And then Takayuki launched Super Mario, as well as Tetris, Dragon Quest, and so on.

These were all super classic and long-lasting top games in his previous life, and they overturned the entire gaming culture desert of this world like a heavy bomb.

The gaming industry also began to flourish from then on.

And hearing Asakusa's explanation, Bugong admired even more: "This child named Takayuki is indeed extraordinary."

For two people over sixty years old, Takayuki could indeed be considered a child.

At this time, Asakusa suggested, "Mr. Bugong, I think we can increase publicity and investment in the video game industry, just like the anime industry. This is probably our future pillar, and it's also a good opportunity to promote culture to the world."

"Yes, this idea is good, it can be promoted. I will propose this matter at the next Senate meeting."

Asakusa was very happy that his suggestion received a clear response, so next was how to increase the publicity of the video game industry.

Now, it was only a few days of industry estimates, and Gamestar Electronic Entertainment had already driven at least over 20 billion in peripheral economic income. The consumption power of these foreigners was truly astonishing, making him somewhat reminiscent of the time when Japan was still in the era before the burst of the bubble economy.

That was really a good time, but unfortunately, it was gone forever.

Among the crowd, these several government officials seemed very conspicuous, but placed in the entire tens of thousands of square meters of carnival scene, they weren't that eye-catching.

At the same time, there were also many people in the crowd who were once considered competitors of Gamestar Electronic Entertainment. They looked at the development of Gamestar Electronic Entertainment like this, and they felt quite a bit of loss in their hearts.

They belonged to the defeated, only able to look up at the successful standing at the peak and overlooking everything.

Of course, among them, there were also those who were unwilling. They wanted to challenge Gamestar Electronic Entertainment again, develop their own good games, and shake the position of Gamestar Electronic Entertainment.

Ding, ding, ding, ding.

At this moment, someone's phone rang with the sound of an alarm.

The person seemed to be a white-collar worker, wearing a shirt and tie, looking somewhat absent-minded in the crowd.

The alarm kept ringing until someone pushed him.

"Let's go, it's time, we can only face it."

The man with a distracted look came to his senses, turned his head to look at the person behind him who reminded him, and then nodded somewhat lost.

These few people were all dressed in uniform office shirts, and their identities could be confirmed through the badges on their chests.

They were a flash memory chip manufacturer.

In this competition between Gamestar Electronic Entertainment and Sui Rui Electronics, apart from the two constantly competing for the first place, many upstream and downstream industries were affected.

The most affected among them were some small and medium-sized flash memory manufacturers.

CD storage technology now had a very broad market, and Sui Rui Electronics and Gamestar Electronic Entertainment seemed to confirm this.

The sales of game consoles using CD storage from both companies far exceeded those using flash card cartridges.

This also led to more consumers choosing CD storage for consumption, making cartridges secondary.

Larger flash memory manufacturers could still rely on corporate orders to produce enterprise-level flash memory products.

This market still existed, and it wouldn't change because of the turbulence in the consumer field.

But small and medium-sized companies were struggling.

They couldn't snatch many corporate production orders from large companies.

They could only rely on civilian consumption to survive.

Especially in Japan, labor costs couldn't be reduced, and the bursting of the bubble also led to many people being heavily in debt.

The boss of this flash memory manufacturer had already incurred debts due to the failure of investments during the bubble burst. If he hadn't been able to barely rely on his factory to slowly repay the debt, he might have committed suicide long ago.

It's just that, unexpected changes occurred. Flash memory technology was no longer welcomed in the civilian market.

He regretted raising prices multiple times, which drove away the flash memory orders from big companies like Gamestar Electronic Entertainment.

He only wanted to earn a little more money to repay his debts, but it was a bit stupid to shift the costs to big companies like Gamestar Electronic Entertainment.

Then, when this flash memory factory was about to collapse, Gamestar Electronic Entertainment stepped forward to give them a last choice, and it was the only choice.

That was to sell the company and technology patents to Gamestar Electronic Entertainment altogether.

Gamestar Electronic Entertainment still had some demand for flash memory production for its own cartridge production, so it was very cost-effective to buy a flash memory manufacturer at a lower price.

At this time, the boss had no other choice but to agree.

Otherwise, he would immediately be crushed by debt. Now, at least by selling off, he could repay all his debts and leave some money for himself and his children to live a relatively okay life.

He must cut his losses in time.

So, Gamestar Electronic Entertainment made an appointment with him to have the final negotiation at the carnival today.

The time was just after the concert ended, and the boss of the flash memory factory and his few trusted employees walked towards the business negotiation area together.