Especially players who were still below level 15 were particularly eager in their attacks, for these creatures from the Titan world, as long as one attacked, real experience was obtainable.
Over the past two days of research, humanity had already grasped the pattern of genuine experience: causing ten thousand points of damage to any monster would yield 1 point of real experience, which also meant 1 point of real life equivalent to 1 point of real experience.
This efficiency was far worse compared to when Dawn City had farmed the Shadow God, as back then every point of damage yielded real experience, a difference of ten thousand times compared to now.
As for why there was such a vast difference in efficiency of experience gaining, some analyzed it might be due to differences between the Divine Race and beasts, while others speculated it was due to a qualitative change in star level, and some thought it was both factors...