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This Text Adventure Game is definitely poisonous

It all started when the protagonist downloaded a game called "The Fool (Beta Version)," marking a pivotal shift in the style of his life. This was no ordinary game; it lacked visuals and music, composed solely of lines of text and a multitude of choices. Yet, each decision within the game had the power to alter the player's destiny, for on the other side of the game lay a real, unknown world. Players were unable to physically enter this otherworld or see its landscapes, experiencing the alternate realm solely through text, vicariously living each step of their character's journey. As the game progressed, not only could rewards from the game materialize in the real world, but creatures from the game began to appear in reality as well. Then came the day the game was released for global public testing. An era quietly unfolded, where the masses embarked on explorations and treasure hunts in an alternate universe through 'textual adventure,' heralding a new chapter of engagement and discovery.

Pentacolored Seven Characters · Ciencia y ficción
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1102 Chs

Chapter 320 Mad Alchemist_2

[The Old Goblin thanked you for your offering and went on to share its story.]

[The Old Goblin's name is Tulls Eugene, a goblin orthodoxy's Alchemy Master. However, in spite of being an alchemist, Eugene was not respected by his people because his alchemy practice was unconventional. His mind was always filled with crazy ideas, leading him to craft audacious and bizarre items. Rather than contributing positively to the goblin community, his antics caused frequent disruptions and significant financial loss. Hence, he was shunned by the other goblins and labeled as the 'Mad Alchemist'.]

[The reason why Eugene came here is that he has recently made a new invention: a special Energy Conversion Device! This device can convert the large and unstable energy from magic sources into stable outputs.]