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This Text Adventure Game is definitely poisonous

It all started when the protagonist downloaded a game called "The Fool (Beta Version)," marking a pivotal shift in the style of his life. This was no ordinary game; it lacked visuals and music, composed solely of lines of text and a multitude of choices. Yet, each decision within the game had the power to alter the player's destiny, for on the other side of the game lay a real, unknown world. Players were unable to physically enter this otherworld or see its landscapes, experiencing the alternate realm solely through text, vicariously living each step of their character's journey. As the game progressed, not only could rewards from the game materialize in the real world, but creatures from the game began to appear in reality as well. Then came the day the game was released for global public testing. An era quietly unfolded, where the masses embarked on explorations and treasure hunts in an alternate universe through 'textual adventure,' heralding a new chapter of engagement and discovery.

Pentacolored Seven Characters · Ciencia y ficción
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Chapter 300 The Locust Crossing_1

Encouraged by the duration of the Dark World, the three Sons of Heaven launched a series of long-range attacks.

Based on the Son of Heaven's previous behavior, he couldn't see past the magic spells circle into the darkness. Thus, he was in the dark while his enemies knew his position, leaving him only with the option to take a defensive role.

"Barrier!"

The Son of Heaven was now stationary, relying on the transparent barrier to block all incoming attacks.

All magic would automatically fail the moment it came into contact with the barrier. It was truly an ultimate defense. However, the price was the rapid depletion of the Son of Heaven's magic power, due to the tremendous cost of maintaining such a defense.