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This Text Adventure Game is definitely poisonous

It all started when the protagonist downloaded a game called "The Fool (Beta Version)," marking a pivotal shift in the style of his life. This was no ordinary game; it lacked visuals and music, composed solely of lines of text and a multitude of choices. Yet, each decision within the game had the power to alter the player's destiny, for on the other side of the game lay a real, unknown world. Players were unable to physically enter this otherworld or see its landscapes, experiencing the alternate realm solely through text, vicariously living each step of their character's journey. As the game progressed, not only could rewards from the game materialize in the real world, but creatures from the game began to appear in reality as well. Then came the day the game was released for global public testing. An era quietly unfolded, where the masses embarked on explorations and treasure hunts in an alternate universe through 'textual adventure,' heralding a new chapter of engagement and discovery.

Pentacolored Seven Characters · Ciencia y ficción
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Within ten minutes of the full-city mission being issued in Dawn City, the first official strategy post finally appeared on the forum - "Dawn City Crisis (Benefits?) - A Simple Guide by Shadow God"

The post was written by the familiar professional strategy writer, Blue Eyes White Dragon, affectionately known as 'Dragon Mama' by the players of Dawn City. With a large following, the post's viewership skyrocketed as soon as it was published.

"This guide, written in the brief moments within my ten-second operations, will introduce the basics of this boss battle."

"Firstly, regarding stamina. As there's only one enemy, everyone's mission will be counted as a single fight, consuming only one point of stamina. Also, you do not lose stamina when you die in war mode, so there is no need to worry about stamina during the fight"