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The lore of Plithir

The lore of Plithir takes place just after the dwarf king had died. 300 years before the Planet of Plirhir. There is chaos all around and the races of the planet are vying for their supremacy. Zeus had forbidden sun for the next 500 years and only moonlight shall exist and only at night

DaoistTO1iU9 · Fantasía
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Yintir

There was a rumour that Yintir lay in the caves by the valley near the dark forests. On the edge of the dark forests, where the wanderer dwarves would soon settle. The caves are being guarded by the wolves. Big, predator wolves that devour elves and dwarves alike. Yintir belonged to the son of Zeus, Andravin. But he was a careless man who rested in caves, and searched the company of women. Zeus had banished his son, abd Yintir had found its home at Plithir.

No one knows that Yintir is here, said the dwarf Aedon. Not Thandibus, not even Zeus, he said as his eyes became large and wide. But Farafin, the dwarf said. Yintir cannot be held by anyone except that if noble blood, he said. Eldreya, said Farafin. Yes, Eldreya, said the dwarf Aedon. Take her with you, and he said lifting his axe up. I shall too come Ruth you, he added. Aedon was an able warrior, one of the few common folk who was adept at war.

Mission :

Go undetected by the horsemen to the caves. You may encounter goblins as well, on the way. As you approach the caves, you will encounter the wolves who need to be felled.

Aedon and Eldreya can be controlled by multiplayer to defeat your enemies.

The company of three trotted towards the dark forests. As soon as they begain their journey, the horsemen caught up with them and trailed them. Gallop, said Farafin to Eldreya and Aedon. The three of the galloped as fast as they could, evading the horsemen.

Mission - Run into the deep forests

Call for the yellow moon.

Hide yourself and then take the yellow moon away. Take away the horsemen one by one with axe and magic wand. As the horsemen circle closer to you. Trail them 'em without them knowing and take them down. Use the dwarf Aedon as he won't be visible easily, because of his height. Aedon will swing his axe towards the horsemen felling then.

Once the horsemen have retreated, make way towards the caves guarded by wolves. Take the wolves head on.

Mission: Fell the wolves and walk inside the caves. The wolves are large powerful creatures with huge fangs. They are not that easy to tell and will put up a big fight. Once the wolves are defeated, you will meet Furin for the first time.

Furin cannot be defeated by only one person. All the three of you will need to coordinate together and fight Furin. Furin will not change into a polar,'during the course of the fight. So it will be fairly easier for you to take him on. Fairly easier but still a daunting task. Take him head on and fell him.

Once Furin retreats, you can take the sword of Yintir. Yintir will come into possession of Eldreya, who now has the power to call for the sun.

Mission completed.