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The Hunter's Guide to Monsters

He was weak, he was depressed, he was a loser. He wasn't even Lvl 10 in the game when Earth was destroyed in the Quake and the players of Redlands were transmigrated to the fantastic world of Zushkenar. But he lived, learned, and died again. Now, he was back on Earth, one year and three months before the Quake. Deciding to rejoin the game earlier and with greater focus, what changes would he bring with his actions? What life would he live? * There's a map for the lands of Zushkenar posted on the DeviantArt website: https://www.deviantart.com/kilrain/art/Hunters-Guide-map-cities-grid-b-877682076 It's not complete, but it'll give an idea of the general geography. * The background image for the cover is part of a landscape by moinzon taken from pixabay.com

Jin_Daoran · Juegos
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136 Chs

Another Warehouse (1)

There was a bit more work needed on the warehouse than Krow and Buri could get done in a day.

So after a morning of doing quests, Krow returned to the warehouse. The basic warehouse enchants – preservation, security, cleaning, were intact but lacked power.

Charging them was needed before he could transfer materials from Nyurajke. That meant opening a crate of ethermica.

As the building sucked the magic from the ethermica cubes, Krow practiced using two revolvers.

It wasn't going well.

A gun skittered across the stone floor of the warehouse, as he instinctively moved like usual then rapidly tried to correct. That was the tenth time. Or eleventh. Was it twelfth?

Krow exhaled hard, walked to pick up the revolver.

The rhythm of using and reloading two revolvers in battle – he just couldn't find one.

Especially since the second revolver was holstered in the small of his back, keeping the butcher knives strapped to his left leg.