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Lord of Mysteries

With the rising tide of steam power and machinery, who can come close to being a Beyonder? Shrouded in the fog of history and darkness, who or what is the lurking evil that murmurs into our ears? Waking up to be faced with a string of mysteries, Zhou Mingrui finds himself reincarnated as Klein Moretti in an alternate Victorian era world where he sees a world filled with machinery, cannons, dreadnoughts, airships, difference machines, as well as Potions, Divination, Hexes, Tarot Cards, Sealed Artifacts… The Light continues to shine but mystery has never gone far. Follow Klein as he finds himself entangled with the Churches of the world—both orthodox and unorthodox—while he slowly develops newfound powers thanks to the Beyonder potions. Like the corresponding tarot card, The Fool, which is numbered 0—a number of unlimited potential—this is the legend of "The Fool."

Cuttlefish That Loves Diving · Fantasía
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Divination Art

As a Seer who had just stepped through the gates of mysticism, Klein did not dare to claim he knew much. However, he was certain he knew more than ordinary people. He was aware that the various kinds of divination arts could be split into three categories based on particular standards.

And that standard was based on the source of the revelation!

The first category of divination included tarot, poker, pendulums, dowsing canes, and dreams. By using the inquirer's own spirituality and its communication with the spirit world to gain a revelation, it could be interpreted for an answer. However, spirit pendulums and dowsing canes had very high requirements of one's spirituality, Soul Body, and Astral Projection. Non-Beyonders were unable to obtain precise or clear revelations. Card divination provided fixed symbolism, presenting even an average person's faint revelation. Dreams were somewhere in between the other forms.