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Lord Of Ancient Magic

Eran was an ordinary man living in the modern earth, one day he transported to another world and noticed that he had given a good system and power. It seems that every kind of ancient knowldege can be used as magic and the knowledge that he have from earth counts as Ancient Knowledge and Magic.

Krizantem · Fantasía
Sin suficientes valoraciones
18 Chs

Races - Mage Stone - Chapter 12

There are many types of limits the power of Eran has. It may not look like it, but they are limits and things he can not do or even if he is capable of doing that will not show good results.

The reason "Spell" worked on Netavir and put him to sleep is that the power of Netavir is weak. If he was a little bit more powerful, Eran would need to use more knowledge to support the power of his spell.

Three things define the power of a spell.

One is the magical power of a mage, which also means the level of the mage.

Two are the knowledge behind the spell and how proficient the mage is who is casting the spell.

Three is the power of the spell itself, whether the spell is ancient, who created it, what kind of knowledge it contains, and many other things.

He was not strong for the first reason; he was strong for the second.

When he utters a word in an ancient language or a language from the earth, the world of magic and will of magic accepts it as too much of an ancient and important knowledge, so the spell works. Of course, there are times when the spell will not work even if uttered in different languages.

As an example, if Eran used "Cyanide" without adding knowledge about it as a formula, it was not going to work because its power would not be enough to kill the Dark Abomination.

-

Eran used a basic levitation spell to take Netavir back to his home. He put him on the ground and whispered.

"Awaken"

Netavir awoke directly and looked at Eran in fear. As a dark mage, he was scared of Eran because he knew what mages were capable of and how most of them liked doing experiments on humans, especially other mage humans.

Eran noticed the fear in Netavir's eyes and started talking.

"I am not going to kill you or do bad things to you. For now, I want you to tell me everything you know about magic and magical worlds."

Netavir did not understand at first, but he started speaking as there was nothing else to do other than do what he said.

A while later, Eran checked his status and noticed some changes. The knowledge he got from Netavir affected the system too.

"Eran"

"Race – Human"

"Level 2" (Adept-Level Mage-Middle)

"STR" = 1.3 (Physical Power)

"Agility" = 1.5 (Movement Speed – Reaction Speed etc.)

"Endurance" = 1.2 (Physical Durability-Endurance)

"INT" = 2.5 (Magical Power–Wisdom-)

-Skills-

"Magical Ability (Ancient and Knowledge) – Level ??"

First of all, Eran learned that there is a magical stone called "Stone of Magic" which makes use of it to understand what level he is at.

After using it, the Stone of Magic tells a number to the mage and shows it using magical numbers in the air.

Novice Level Mage 1.0 to 2

2.0 to 3 — Mage Adept Level

Expert Level Mage (Beginner 3.0 - 5.0 - Middle 5.0 - 7.0 - Advanced) 3 to 107.0 - 9.0 (Maximum - 9.0 to 10.0)

Netavir did not know about the power levels after Expert Level Mage. It was unfortunate, but there is nothing that could have been done to make him remember the things that he doesn't know.

At the same time, Eran learned that there are three intelligent races other than humans on the continent they are on, which is called the "Green King Continent."

These races are "Humans," "Nighlers," "Catsfolk," and lastly, "Mannequins."