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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Ciudad
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803 Chs

Chapter 227: Let's see who dares to say I'm not stable this time!

As the video continued to play.

The second half of the trailer began to demonstrate various gameplay mechanics within the game.

And with each new mechanic presented, the volume of discussion in Blizzard's executive meeting room increased a notch.

Faced with a steep and narrow cliff, if players wanted to cross the several dozen meter gap from one mountain to another,

aside from using the small wooden bridge provided by the official path.

Players could also stand at the edge of the cliff and make a big jump.

Of course, you can't jump across.

Link opened a small and adorably designed glider in mid-air, gliding gently on the wind, eventually landing at the edge of the opposite mountain, requiring only a short climb to reach the opposite mountaintop.

Moreover, players could use axe-type weapons to chop down a tree standing at the steep edge of the cliff towards the opposite bank.