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HOTD: The Crab's Dance - A Celtigar's Tale

You have heard of the Targaryens with their Dragons, you have heard of the Valeryons with their ships and wealth, but what about the third Valyrian House, House Celtigar? They lack the lustrous qualities of the remaining Valyrians, and they don't possess formidable dragons or an armada that could easily conquer any shoreline. Additionally, they're not considered the wealthiest of the noble houses, leaving them in the realm of mediocrity. Their status is so humble that even the other two ancient houses do not consider them worthy enough to represent the prestigious name of Old Valyria. However, amidst this seeming insignificance, a man reincarnated among them with a simple, yet grand vision - to elevate House Celtigar to new heights and earn the respect of the other great houses. ====== First story, go easy on me, and might be slow updates. I'm not an economist, architect, or a war strategist in anyway, so maybe there's some mistakes here and there. I use ChatGPT to fix the grammar and to make the dialog more 'suitable' for the times, so maybe there's some mistakes or cringey phrases. all stuff except oc are not mine.

Giver_of_Crabs · TV
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29 Chs

Brackyore

[Brackyore - 106 AC]

Districts:

-Old Town: A prosperous section within the town inhabited by locals, many of whom have relatives in the surrounding villages on the island. It is connected to two roads—one heading west towards the villages and another to the south, leading to Crab's Return.

-The Port: This district is self-explanatory as it houses the port area, constantly undergoing construction and expansion. Additionally, it encompasses the market and a plaza.

-The Wells: A compact district that served as a residence for numerous migrants who worked at the port. It derives its name from the abundance of wells in the area. Over time, the northern part of this district will gradually be transformed into part of the Port.

-Longarch: Home to skilled craftsmen, specifically shipbuilders and their apprentices. The shipyard is located on the north side, and this area currently has relatively few buildings as of 106 AC. There is a single road leading out of the city and an eastern road that leads to the warehouses.

-District of Smith: This district primarily accommodates blacksmiths and carpenters. While some blacksmiths reside here, the focus of this district lies in various craftsmanship trades. A southern road also connects to Crab's Return.

-District of Tavern: True to its name, this district is known for its abundance of taverns, making it the smallest district. In the future, it is expected to also house establishments such as whorehouses.