Now we will cover the next biome that is really the last biome that Hades has created up to this point. It is called the 'Wonderland'. This biome is for children and has pretty much everything children could dream of.
Hades was unsure of how to treat the souls of children that came to the Underworld. Going by logic, he would have to sort them into Elysium. However, he saw that as not quite right. The Elysium was indeed for good people but it was mainly designed for grown-ups. Therefore Hades decided to designate an entire biome to children. This meant that children, no matter where they came from, could live there for as long as they wished.
The idea was to make this biome for deceased children only but this changed very quickly. Hades expected children of habitants of the Underworld to also be interested in this biome, so he changed the rules a bit. The souls of deceased children would arrive in the Underworld on the same river as all the other souls, but their path would derail and they would be brought to the 'clothing area'.
This clothing area gave each and every child a physical body with which it could interact. Therefore Hades could make rules that allowed for others to get to the 'Wonderland' Biome as well.
Now what could be found in Wonderland?
Think of anything that a child would want and you will find it.
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Toys:
Toys are a classic choice for children of all ages. They might want action figures, dolls, building blocks, board games, video games, or other toys that align with their interests. And there was an almost unlimited amount of toys to be found in the 'Play District'. There were however limitations to certain things. Hades was unhappy with small children spending their time gaming the entire day. So he took video games into a separate place that was for children who were older and had already lived a certain amount of years in Wonderland.
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Playgrounds:
Children often want time to play and have fun, whether it's at a playground, in the backyard, or indoors with friends and family. These playgrounds were top-notch and had great variations. To make everything safe, a platoon of Spritzee's and Bellossom's all around the Wonderland and the playgrounds especially. In case someone needs healing or care in general.
(Pictures of Playgrounds)
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Orphanage/Daycare:
This was the centre and most important part of Wonderland that Hades built. Children generally crave attention and quality time with their parents or caregivers. They want to feel valued and loved. Thinking about all the children who would not have a nice childhood or died early and never got to experience the most important thing there was in the world, that is care would get it in spades in Wonderland.
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(Pictures of Orphanage/Daycare: from outside)
(Pictures from the inside)
Caretakers were generally women who expressed a desire to take care of children. These women were also souls who had the choice to go to Elysium but decided to go to Wonderland instead. They had the freedom to go to Elysium whenever they wished, as long as there were enough caretakers in Wonderland.
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School:
There was a school in the Underworld that taught children of all ages up to College degrees. But this was not located inside Wonderland as it welcomed children who weren't native to Wonderland and otherwise lived with their families somewhere in the Underworld.
The school will be talked about at a later date as it has its own biome. Children would be teleported to school and also had the choice to sleep there should they wish. But most didn't want to go to school anyway in the first few centuries and those were allowed to stay in Wonderland for as long as they wished until they were ready to advance.
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Pets:
Wonderland was still a biome and therefore had its own flora and fauna. There were a handful of animals that were native in Wonderland. Among them were some Pokemon like Mareep, Lillipup, Jirachi, Shaymin, Teddiursa, Skitty, Togepi, Evee and Mew. Of course, there were also countless animals like bunnies, puppies, kittens, sea otters, pandas, red pandas, elephant shrews, quokkas, pikas, sea dragons, owls, bee hummingbirds and more.
Needless to say, all these animals were not dangerous, their instincts that aimed at defence were turned off and they didn't need any food as they lived off of the energy inside Wonderland.
(Pictures of creatures living in Wonderland)
No one grew older inside Wonderland. In the Underworld in general it was possible to age if you were not dead somehow like gods and their offspring. Demigods were allowed to stay in the Underworld and would still age normally.
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The next biome in the Underworld is called the 'Entertainment Biome'. Although it was called a biome and had a lot of space, it was more like on massive city where everything that could be found in there served entertainment purposes.
Now when it says everything, it really means that. There were things from board games like chess to things like racing tracks or arenas to hold fights. And it would only grow in variety over the years. Space was never a problem for Hades. If something would need a lot of space, then he would simply extend the space inside the room or attach it to a subdimension.
Let us go over some of the noteworthy things. The entire Entertainment City was structured like a gigantic mall. It was an entire city after all, so it had to be very big. Entertainment City had two entrances that were as wide as four A380 planes. When you entered you were welcomed by workers who offered directions and introductions to Entertainment City. Each certain entertainment was to be found inside one such 'shop'.
It was similar to walking into a mall and then searching for cooking utensils. You went into a specific shop that had such utensils and then went to other shops. And it worked similarly in Entertainment City. Let us say you were interested in board games, particularly in chess. Then you were directed to district 0321. That meant that chess which is a board game, is located on floor three and section 21.
(Picture of Entertainment City)
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Yeah, when it was said that Entertainment City was a biome in itself, it was meant literally.
As mentioned there were many things to do here. You could go and play board games of any kind. It was also possible to attend tournaments in your favourite sport or game. All the tournaments and competitions were held in the centremost part of Entertainment City.
There were racing tracks for horses, cars, motorbikes, ships, planes and all the other varieties. You could gamble in the casinos, attend different shows like a circus or theatre, play any sport that you could think of or watch others play that sport. For everything, there was something that could be found and if there wasn't ... then it could be added.
(Picture Stadiums)
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Something special and a central part of the Entertainment district was the Arenas. There were countless of those and because fighting inside the Underworld wasn't allowed, that was where potential disputes were handled.
The wizard duel:
A place for wizards to duel and fight each other. The space and surroundings could be changed as one wished.
(Picture)
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Robot fights:
People who didn't wish to get down on each other physically could solve their disputes or arguments by commanding robots to fight.
(Picture)
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Tron Arena:
Those who liked to fight in a futuristic type of setting could use the tools and vehicles from the game 'Tron'. This also meant that you could die should you lose.
(Picture)
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And now for the cooler and grander arenas. There were arenas where you could fight entire wars with someone or against a simulation. And where did such wars take place? In subdimensions that created what you wanted. One such subdimension was the 'Naval War Arena'. This beauty simulated naval fights. You could input the respective age the enemies were supposed to be from and then use whatever navy you wanted to fight them.
These fights were fought for real. How did this work? In the beginning, each player or contender had a fixed amount of resources. These resources were used to create different types of golems. These golems of the same type all looked the same. You could buy different types of golems at the start of the 'war' and then depending on how you handled your resources and how the war went you could create more and different types.
In the 'Naval War Arena' this would go something like this: You had a fixed amount of energy that was necessary to create golems. Let us take 1000 for example. To create a sailor you would spend 1 energy and to create a navy soldier, you had to spend 2 - 3 energy units. If you wanted to buy a general you could spend up to 500 or more energy at a time and then you also had to buy ships and weapons for yourself. That gave the war simulation a real feel to it and made it very diverse. You would have to account for the tides, the weather, your ship and weapons and the manpower you had.
Needless to say, all of this took place inside the subdimension and you were in a water world that had islands and maybe land.
(Picture)
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And the creme de la creme and also one of Hades' favourites was the 'Space Arena'. This took every war simulation to space and added a ton of new resources and units as well as weapons and vehicles that were available. It was bonkers and Hades was very proud of himself.
(Pictures)
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To round this biome up, we of course also have to talk about all the other things such as hotels where visitors could spend the night, restaurants of all kinds, security that was taken care of by many shadows of Hades' army and of course the last thing. The amphitheatre. Hades made it similar to the one from Overlord. In the amphitheatre, you could watch the stars as well as shows and more that were projected in the air right below the night sky.
(Picture)
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Second of three