This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Before the Holy War, SemiGods had been considered to be at the very top of the world. The very definition of SemiGod was someone that far surpassed mortals, but still wasn't a God.
Ordinary powerful individuals would typically believe that this meant SemiGods were still weaker than Gods. However, there actually wasn't much foundational difference between the two. In a way, Gods were simply SemiGods who had taken a Divine Concepts. While Divine Concepts would give the Gods tremendous powers, there would also be restraints associated with this.
It could be said that there was no upper limit to the SemiGod power level. Even the Demon Princes, Demon Dukes, Undead Emperors, and so on who were at a Main God power level could technically be called SemiGods if they didn't have any divinity or Divine Concepts.