webnovel

Bronze Leaf

Ordinary guy, ordinary accidental destruction of his universe, ordinary rebirth in a family of ordinary shinobi. This ordinary story will describe the life and death of an ordinary man who became a politician by the will of circumstances, and did not lose his humanity in the process.

uchiha_izuna97 · Cómic
Sin suficientes valoraciones
45 Chs

Chapter 18

Name: Kumagai Aki 

Race: chakra user (shinobi)

General Level 12 (every 3rd level general skill + 1)

10000/14500

Class: 

-Ninjutsu  - 5ur (every 3rd level: class skill +1) 

-Taijutsu  - 5ur (every 2nd level: class skill +1) 

-Bio  (Premium Class) - 2nd level (every 4th level: +1 Hiden skill)

 

Ninjutsu Book: Available (62) Ninjutsu Cells: (25) [Ninjutsu] + 10 cells [Taijutsu] + 11 cells [Focus: Ninjutsu] + 22 [Greater Focus: Ninjutsu] - Points expended (6) points 

 

E rank [price 1] (3 cells reserved):

-  [Kawarimi no jutsu] (Substitution Technique) - Replaces yourself with an object. It creates the illusion of a hit, the opponent on you, which is misleading and gives about 1-2 seconds to counterattack. A useful technique even for experienced ninjas.

-  [Bunshin no jutsu] (Illusory Cloning) - Creates an intangible copy of oneself without the use of substance or special chakra. Ineffective against more or less experienced ninja, but not bad as Ninjutsu training for beginners.

-  [Henge no jutsu] (Transformation) - The ninja temporarily transforms into a familiar object of similar size, regardless of whether the object is animate or inanimate. A very useful technique for espionage. With persistent practice, a chakra-altering cover can be achieved to such an extent that even experienced ninjas can be fooled (Ineffective against Dojutsu). 

 

D rank [price 3](3 points reserved):

 

C rank [price 8]:

 

-  [Bio: Toxic Claw] - {Improved to Rank C: Immunity Damage}. Creates a claw from toxic chakra. Length -2.9 cm. Toxicity - Medium.  Time of action - 10 min.

 

Effect (immunity damage) - depending on the opponent's Yang: Nullifies immunity (Below 75%); reduces immunity by 50% (above or equal to 75%). Lasts for 3 hours.

 

 

B rank [price 13]:

-

A rank [price 18]:

-

S rank [price (1+) epic cell].

-

 

 

Characteristics:

 

-  [Strength] 12(110%)

Physical strength, speed, and skills tied to them. Damage from taijutsu, kenjutsu, bukijutsu, etc. Gain from accelerating the movement of chakra through the chakro channels. 

 

-  [Dexterity] 17 (135%) (+1 per Achievement) 

Reaction speed, movement coordination and accuracy, as well as skills tied to these properties. Speed of training Ninjutsu, Fuinjutsu, etc. 

 

-  [Stamina] 18 (140%)

Comprehensive development of the body. Development of the hearth and chakrochannel system. The amount of physical energy (Yang) produced by the cells of the body.  Skills tied to resilience. 

 

-  [Intelligence] 17 (135%) 

Number of skill points gained per level. Control of one's chakra (Changing the Form, Changing the nature of the chakra). The amount of spiritual energy (Yin). Skills tied to thinking. 

 

-  [Wisdom] 14 (120%)

Metal defense, keenness of senses and intuition, and the skills tied to them. Control of the external energy of nature (Sen). Effectiveness of fuin, juin and kekkai. 

 

 

-  [Charisma] 16 (130%) 

Attractiveness and ability to persuade, as well as understanding of the interlocutor. The power of the elemental chakra. Control of one's chakra inside another's body. 

 

 

 

 

 

Skills: 17 per level

1.  (Int) Shape Shifting 39 (78%) - Ability to shape chakra, the simplest control of chakra inside and outside the body. Chakra Shape Shifting Efficiency (how much chakra is spent directly on the transformation) 

2.  (Int) Chakra Nature Change 39 (78%) - The ability to convert one's chakra to elemental chakra. Chakra Benefit Factor when converting chakra to elemental chakra. 

3.  (Catch) Hand Dexterity 59 (118%; 9% (critical effect chance)) - The speed of folding hand seals and the flexibility of your fingers. Chance of a successful action requiring dexterous hands. 

4.  (Catch) Acrobatics 29 (58%) - Body Control. Chance not to injure yourself when body flexibility is exceeded. 

5.  (Int) Knowledge 29 (58%) - Responsible for memory, understanding of what is written and heard. Chance to recognize characteristics when analyzing the object being studied: Equal rank - 58%; Below rank - 116%; Above rank - 29%. Chance to learn a technique from a rank scroll: E - 99%; D - 58%; C - 29%; B - 14.5%; A - 7%; S - 0.1%.

6.  (Mood) Genjutsu Recognition 28 (58%) - Chance to recognize genjutsu of rank: E - 116%; D - 58%; C - 28%; B - 14%; A - 7%; S - 0.1% 

7.  (Wyn) Concentration 30 (60%) - Chance to perform an action completely ignoring any negative factor. 

8.  (Har) Charm 28 (56%) - Chance to be liked by others (appearance, unconscious facial expressions, smell, voice). Chance to understand the desire of the interlocutor. 

9.  (Youn) Kumagai Style 30 (60%) - The effect of chakra acceleration in the body when using this fighting style is increased by (52%).

10.  (Force) Chakra Enhancement 18 (146%(110%+36%)) : Chakra enhancement factor for physical parameters.

11.  (Force) Hand-to-Hand Combat 18 (36%) : The power of strikes with a part of your body is increased by (28%). 

12.  (Force) Throwing 18 (36%): Throwing accuracy and strength increased by (28%)

13.  (A) Creator Jutsu 0 (0%) Enhancement Requirements (above 0): Chakra Nature Change 30; Knowledge 50; - Likelihood to create exactly the planned jutsu. 

14.  (S) Kekkei Genkai -20 (0%) Enhancement Requirements (Above 0): Chakra Nature Change 50; Chakra Shape Change 50 - Chance to blend two elements into one. The first successful results are secured by Kekkei Genkai.  When the chance reaches 100%, the element formed by fusing two elements is recorded in the genome. A fusion customization scale is available: 1st Element - 2nd Element. 

...

 

Skills: 

[Skilled Apprentice](general skills, hereafter O) - Apprenticeship grants 25% more skill points.

[Resilience](O) - Your body is resistant to harmful effects (wound, blood loss, poison, etc.) A small amount of damage regeneration. 

[Focus: Ninjutsu] (o) - Chakra expenditure per jutsu is reduced by 15%; +1 Jutsu cell/level;

[Greater Focus: Ninjutsu] (o) - Elemental chakra power + 15%; + 2 Jutsu cell/level; 

[Focus: Taijutsu](o) - Pain threshold increased; Attack power +25%; Reaction speed +25%; No tunnel vision effect when moving quickly; 

[Memory for jutsu](ninjutsu skills, hereafter H)- the place occupied by jutsu above rank E in the jutsu book is reduced by 1 cell.

[Two Elements](n) - predisposition to two selected elements (Lightning; Wind){Author's note - changed from Water; Lightning}

  [Blood Element: Wind-50%] (n) - The saturation of elemental chakra (Wind) in the jutsu is increased by 25%; the initial understanding of the element (Wind); the chakra value of the Jutsu(Wind) is reduced by 25%; the space occupied by the Jutsu(Wind) in the jutsu book is reduced by 2 (at least 1) cells; 

[Heavy Hand](taijutsu, hereafter t) - When putting weight into an attack, your punch will be 50% stronger. 

  [Light Leg] (t) - When activated for 10 minutes, reduces weight by 50%. Activation: after a turn (20 min). 

[Bear's Indefatigability] (t) - The Yang cost of the action is reduced by 25%; 

  [Double Seal] (x) - When using double seals, you can omit alternating anchor and stabilizer seals; +25% to jutsu effectiveness. 

[Bio: Toxic Claw - immunity damage] (x) - Depends on opponent's Yang: Nullifies immunity; reduces immunity by 50%; 

 

 

 

Origins: 

-  [Descendant Shinobi of Konohagakure]: Open access to training at the Shinobi Academy; Open access to the privileges of a descendant shinobi. Merchant discounts of 10%. You are more likely to receive quests in the village: Konohagakure. Reward for quests received from Konohagakure citizens +25%. The Konohagakure Hospital will provide you with mid-range services. 

 

Accomplishments: 

-  [Fingers of Mercury]: +1 Catch; Dexterity +10; 

-  [Hiden: 1st Degree Seo Bloodline]: Unlocked access to Hiden's first degree skills; Dexterity +20; Shape Change +10; Chakra Nature Change+10

  ->[Hiden: Stage 2 Bloodline Seo] : Available active skill [Double Seal]; Available to learn D rank Hidenjutsu; +1 Stamina;

 

Aki's attitude towards the clans:

Kumagai Aki/Inuzuka Clan - Distrust

Kumagai Aki/Uchiha Clan - Sympathy

Kumagai Aki/ Senju Clan - Sincere Respect.

Kumagai Aki/Uzumaki Clan - Sympathy 

 

Explanation of Skill Work:

Overcoming the Yang, Yin and Will defenses: 

Each skill is responsible for several actions, now we will only look at skill checks for overcoming Yang, Yin, and Human (animal, etc.) defenses

 

Let's take the Knowledge skill as an example. It is intended, among other things, to assess the strength of the observed object. 

 

How it works: The skill, within the range of Aki's spatial genjutsu, affects a shinobi who in turn has a defense, in the case of his body and mind evaluation, a test to overcome Stamina (Yang defense) and Intelligence (Yin defense). Our imaginary shinobi has these values of 150% (Yin) and 110% (Int).

 

But! A person can't always be fully prepared for the unexpected, and therefore, his characteristics don't always work to the maximum (except for the check when the chakra hearth is active, in which case all characteristics work to the maximum). Our shinobi is tired, he trained a lot today and is hungry: his Stamina defense is at 45%. A Knowledge check is made, which has a value of 50% - Success. 

 

Half of the work is done, now the same test for overcoming the Intellect defense is carried out. In our example, the shinobi is stupid, but now he is trying to solve an unknown riddle, in other words, he is actively thinking, thus he is actively producing Yin, which gives Intellect protection, and it is equal to 90%. A test against Knowledge is made with 50% - Fail. The skill fails. 

 

And so it is with all skills, with the exception that some work on overcoming chakra defenses (check on overcoming Wyn and Int), and some on overcoming mental defenses (Mood).