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48 Hours a Day

Autor: Xiao Dai Zhao
Ciencia y ficción
Terminado · 4M Visitas
  • 1449 Caps
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  • 4.6
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Resumen

Growing up with eccentric materialistic parents who left him in the care of his grandfather for a job overseas, Zhang Heng had learned to adapt and be unfettered by the oddities and challenges in life. But he would soon learn the baffling truth about the world he thought he knew when one day at midnight time froze and he found himself in a world so quiet and still it was deafening. That night, he discovered that he had 24 hours more than everybody else and thus, marked the beginning of his adventures. The mysteries surrounding his newfound ability only deepened when a strange old man claimed to have given Zhang Heng that ‘gift of time’ and recruited the young man to participate in a cryptic ‘life-changing’ game on his behalf. Little did Zhang Heng know that accepting those terms meant embroiling himself in many versions of reality and exposing himself to the hidden secrets of the world—a decision he could never undo.

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Old Seal KK · Ciencia y ficción
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Even though the story at first seems quite interesting, the lack of any coherent plot or character motivation harms this story quite badly. When the main character first gets his power the author chooses to simply time skip all the parts where the main character figures out how it works and instead just gives us a two sentence description. This is an ongoing issue with the novel, unlike other chinese novels where the author repeats the same thing 10 times in a chapter, this author chooses to just ignore tons of major issues that would have let him develop his world and characters more. The lack of a plot is no big deal because from the looks of it we just have yet to get to that part in the 60 chapters so I can over look that part for now, but now I will complain about some more detailed parts of the story, minor spoilers ahead. The first game the MC is thrown into is surviving on a deserted island for a year and a half, mostly by himself. At first he has an NPC to teach him the basics of survival, but shortly after he dies and the MC is on his own. The entire team the author simply skims through what happens, ignoring all of the difficulties the MC has to deal with such as how he managed to build all of the things he has, or the MAJOR fact he is ALONE for a YEAR AND A HALF. No, instead the author spends the entire novel time skipping past all the "boring" stuff choosing instead to only show the "fun and interesting" combat scenarios. The deserted island can be summed up into a few sentences, - I learned how to build a fully self sufficient plot of land on a deserted island during the time skip. Detailed combat description. I spent the rest of the time living on the island with no difficulties~ - Once he returns to the real world you still know next to nothing about the main character, nothing about his motivations, his goals, how the island affected him (which besides learning new skills, it didn't at all). Instead it skips to the next game and does the same thing, skips past all the world building, all the character development gets thrown out the window, story is still non existent, but we get detailed combat scenarios, wow so great! Thats not to say the other characters are as flat as the main character, some of them are great, its just the main character is flat and boring. TL;DR The main character is flat and boring, lacks motivation, doesn't even care about what is going on. There is no character development for the main character, and any memorable side characters are quickly forgotten. The story is non existent so far besides the mystery of what is going on, but the main character completely ignores that mystery anyway. Interesting premise, terrible execution.

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