webnovel

We will start by healing the player

Chen Xu has travelled to an alternate world. He is surprised to find that many classic games are missing here as compared from his previous life. He has an ’emotion collection system’, for happiness, sadness, excitement, fear, anger and other emotions provided by players who have played games made by him? But it is easier to get their resentment than happiness? Looking at his harvest, Chen Xu expressed puzzlement. As a result, Chen Xu’s career as a game designer gradually turned crooked. Countless players went berserk. OG author: 喝一杯红酒 OG title: 游戏制作:从治愈玩家开始 Another translation: https://www.webnovel.com/book/game-design-step-one-heal-the-players_27914435008739205 Note: I do not see the translation being done. So, I have started translating it. I do not know own this novel.

Blood_22 · Spiele
Zu wenig Bewertungen
123 Chs

C42: Ratings 

In various forums, media platforms, and player communities.

At three o'clock in the afternoon, the website of the game department, along with the official blog of the media channels, all announced the latest selection news. In the premeditated move, for the next five minutes, all the entertainment media accounts have new and similar articles about the Game department competition.

To the Moon successfully won the first prize in this year's Sci-fi game expedition, while Galaxy Heroes ranked second.

I, Chen Xu, in Neon Games, also received a phone call from the game department.

They invited me to the game department's designated Competition venue to participate in the award ceremony. At the same time, in the official game store, the winning notice of To the Moon was also hung on the homepage.

On the homepage of the official game store, there is also an appraisal review for selecting To the Moon as the first prize. The main point was, that these reviews come from industry veterans and policymakers.

-------------------------------------------------------

' Imagine lying in your bed on your deathbed and recalling all the joys of your life, all the regrets, especially the regrets.' Kayo Shan, Chief of Game Department officer, Beijing.

'You always tell yourself that if you could go back in time, you would do this thing and make this dream come true, but there always seems to be something that takes you off track: family obligations, work, spending time with friends.' Mei Tian, Retired Senior game developer and industry Practitioner.

' The game plot brought tears to my eyes?' Boss Ma, CEO of Free Bird Gaming

' This is just the tip of the iceberg of "To the Moon." It's not a big production. It doesn't have exquisite graphics, and it doesn't have complicated gameplay, "To the Moon" has a lesson for all designers making narratives and plot-based video games, and It has raised the bar for games in this genre so high.' Brother Zhu, Overseas department head, director of the Game department.

'If you want to review the whole game, it's hard to discuss without spoilers, but let's just say if you're a gamer who cares about storytelling, this game is a must-play.' Pei Long, Beijing Times Best Selling Author.

'Such views may be affected by time, but at least for now, this is the perfect game.' Cat Empire, is a game enthusiast.

' The dialogue is perfect, and the collaboration between Dr. Eva and Dr. Neil features many witty banters, providing humor to break up an often dark story.' Dong Zhen Shark TV Streamer.

"The story is perfect; the story of Johnny and his wife River has many twists and turns, some bittersweet, some downright sad, but it's not just a mix of humor and sadness. The music is perfect, full of beautiful piano melodies, and each track shines on its own, recurring in different thematic stories and moments of choice, just like you'd expect from the best movies. Going to the moon is about life: the people, the places, the hardships, and the joys that make us human. The whole story started out as a mixed hodgepodge, but it crystallized satisfactorily over the years. It's absolutely a perfect game, no doubt about it. " Bruce Wang, Senior Industry Practitioner, and a Movie Director.

-------------------------------------------------------

This appreciation from the number of veterans and practitioners and their review which is added to the platform by the game department gives "To the Moon" a very high evaluation, completely affirming the game's status.

Inside the office of Neon Games, Yang Xin, and Ruan Ningxue saw the announcement from the game department for the first time, and they both cheered.

"Chen Xu, look! 'To the Moon' has been recommended on the official game platform!" Yang Xin exclaimed, excitement bubbling within her.

This is the official game platform! This game even won the first title of this event. This is something she never dared think of before. She was so excited, She couldn't control herself at all. Her entire face flushed red with excitement like tomato soup.

Ruan Ningxue, next to her, had the same look of excitement on her face. But She has more control over her emotions.

As for the new employees who joined Neon Games during the period when "To the Moon" was launched, they were also very excited.

Although this game has nothing to do with them, they can't add it to their resume. Such a result fully proves that there is a future in Neon Games and a promising one. They were about to work in this promising company, so they were naturally very happy.

"By the way, When are you going to attend the award ceremony of the gaming department," Yang Xin thought of something and asked Chen Xu.

"The leader of the game department in Shanghai just contacted me with the relevant detail and appreciation towards our work," he affirmed.

"Awards ceremony! Will it be on TV?" Ruan Ningxue asked curiously.

"You think too much. It's not a commercial awards ceremony; it's the showing of our face and then getting a certificate," Chen Xu shook his head and said.

"That's it!" Ruan Ningxue was stunned.

"Okay, let's not talk about this part. Let's discuss the company's affairs and get to the bottom of it with everyone. After the game department ceremony, we will have a week break then we will start the development of new projects, and this time, we will make bigger ones."

"In addition, before the start of December, we need to have the platform ready and working at least the Beta version should be up and running over the internet. The time-consuming and labor-intensive non-core areas should be outsourced directly," He said, looking at the team gathered around.

"Magic Mirror," "Undertale," and "To the Moon"—these three games were small in terms of cost and scale. But when it comes to sales, they were successes.

Even so, the funds brought in by these games are still a bit tight for developing large-scale AAA titles. But less ambitious and medium-sized games? Those are within reach.

As he finished speaking, he could see everyone's expressions turn serious, though there was also a sense of anticipation. After all, anyone in the game industry has the desire to be part of a major project. It's a milestone in both personal and professional development.

After talking with the team, I returned to my office, leaning back in my chair as I stared at the UI interface hovering in front of me that only I could see. I have to admit, "To the Moon" really helped boost my points.

With three million points earned, along with the ones from "Undertale" and "Magic Mirror," my current points have surged to 4.5 million. This means I could draw forty-five times if I have to.

However, despite the tempting pile of points, I decided not to act immediately. I plan to hold off and stock up. I haven't decided on the next project yet, and even if I do, development won't start until the break is over.

In the meantime, based on the current growth rate, I estimate I'll be able to rack up at least a million points more. With "To the Moon" recently winning the first prize and getting featured on the official platform, I know it's going to attract a wave of new players.

And these new players? They mean more meat to harvest.

If I wait and do ten consecutive draws in one go, maybe I'll have better luck. I also need to find something lucky to touch. Statistically speaking, my odds of pulling something great will improve ~ Touch Wood

I hope it won't be like last time—twenty-one draws, and the only decent items were two memory capsules. Not even a rare skill book.

Like it ? Add to library!

Have some idea about my story? Comment it and let me know.

Blood_22creators' thoughts