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The Video Game Tycoon

!!! MACHINE TRANSLATION !!! !!! IT'S NOT AN MTL AND I POSTED IT HERE SO I COULD READ WITHOUT WIFI ON PHONE APP SK DON'T EXPECT QUALITY TRANSLATION !!! Video games are one of the important ways to entertain people in the new era. However, the Japanese Zhu Yuxing who traveled to a parallel world found that the game industry in this world was extremely sluggish, and it seemed that it had never emerged. So Zhu Yuxing decided to bring the ninth art to the world. "Mom, Super Mario 3 is out! This is my most wanted Christmas present!"

slimy_Boi · Videospiele
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===307 New Mario?===(None Edited)

  The second preview of the face-to-face meeting is a work from a third party.

  This game was made by a game studio that first joined Yuxing Electronic Entertainment, a game studio opened by a man named Yukowaki Kazuma.

  He used to be a very decadent social animal, the kind of person who could hardly even find a job.

  Later, after he came into contact with video games, he became addicted to them, and then he learned that Yuxing Electronic Entertainment took the initiative to offer game development courses to help interested people create game worlds together.

  It was the first time he had the urge to do something.

  Then he resolutely took the course of game development, and then released the first third-party game: Ninja Project on Yuxing Electronic Entertainment's FC game console.

  By now, Kazuma Yuwaki is a well-known figure in the video game industry.

  His game studio has also become one of the most sought-after companies, having just raised a round of funding and already has the human and financial resources to develop bigger games.

  This time on the GBA, Kazuma Gongwaki personally developed a first game.

  This is also another sequel to the Ninja Project after the multi-part series.

  The work itself is quite satisfactory, and it is a role-playing adventure game similar to Dragon Quest.

  In the previous works, the Ninja Project revolved around the stories of ancient Japan, and some myths and legends were mixed with them, which made this game equally attractive, especially in Japan, where one of the works also The game sold more than one million copies in its first week.

  And this time, Kazuma Kazuma also started to expand the world view of the game to the whole world stage according to some knowledge that Zhu Yuxing had taught before. This is also to cater to European and American players, expand the player market, and also to players in Japan. They add a touch of freshness.

  In this game, the ninja protagonist came to the other side of the ocean, and inadvertently crossed the world and came to the modern world to take an adventure.

  Just the content in the game's preview makes people very urge to find out.

  They want to see what happens when an ancient legendary ninja comes to the modern age.

  At that time, when Zhu Yuxing saw this game, he felt a bit like a ghost warrior.

  However, this game has also come out of its own unique style.

  The future is promising.

  Then, several more first games from third parties were announced.

  This time, it seems that most of the preview time for the face-to-face meeting has been given to these third-party works that have not been mentioned before.

  These works also have their own characteristics, and they can all gain some fans in their respective fields.

  And players look at these previews is a book of satisfaction.

  Such content-rich conferences are quite rare.

  Even Youxing Electronic Entertainment cannot do such a face-to-face meeting once a year.

  Only by accumulating several years of experience and resources, it is possible for a sudden explosion of works in a certain year.

  In the middle of each notice, Zhu Yuxing himself will come to join the show, which will lead to the subsequent game works.

  When the time came to forty minutes, Zhu Yuxing appeared again. Against a white background, Zhu Yuxing smiled.

  "Everyone, are you satisfied with the preview of our work released this time for the face-to-face meeting?"

  Zhu Yuxing raised his hand to his ear and pretended to listen, as if he was really listening to the voices of the players in front of the TV.

  "Satisfied! I'm so satisfied!" The players in front of the TV couldn't help shouting loudly.

  Each of these works is more interesting, and now they can't wait to play these games right away.

  At this time, Zhu Yuxing put down his hand and said, "I understand, you should be quite satisfied, but it's not over yet. I hope you will be more satisfied in the future. Please see the new games we haven't announced yet. Notice."

  As Zhu Youxing waved his hand, the picture gradually turned into a vast expanse of white.

  Then a familiar melody sounded.

  That's Super Mario's signature tune.

  Players' DNA moved instantly.

  Their eyes light up.

  New Mario!

  It should be the new GBA Mario work that has been announced before.

  Sure enough, the familiar big-nosed Mario figure in the picture appeared.

  First of all, this Mario first appeared in a 2D horizontal version of the screen.

  Big Nose Mario runs through the horizontal scene quickly, stomping on chestnut-headed monsters, defeating turtles, and defeating model worker BOSS Kuba.

  And Princess Peach was waiting for Mario's arrival at the end, and happily accepted Mario's courtship.

  It looked as if everything still tasted familiar.

  At this moment, players are thinking about one thing.

  What kind of new world will Mario go to this time?

  Every time Mario's new work is a regular story of saving the princess, but every time Mario will derive a new way of playing, and every time it can be made around the simple action of jumping, and it never deviates from the theme .

  Continuous innovation without departing from the theme is the charm of Super Mario Bros.

  Players are now jumping for joy at the sight of Mario's image.

  Especially the kids, they're the group that likes Mario the most right now.

  Because Mario gave them the opportunity to explore the unknown world, every time they got into the water pipe and entered a new field, and the ability value they obtained after passing a level increased, it seemed that every time there were countless new ways to play waiting for the player.

  So, what surprises will Mario bring us this time?

  People are staring at TV sets, or watching live broadcasts on computer screens.

  However, at this moment, a picture of broken glass suddenly appeared on the screen, and people were surprised.

  Because the picture of the broken glass is very real, like their TV screen is really broken.

  At this moment, Mario and Princess Peach in the picture were also taken aback, and looked up at the broken glass together in surprise.

  Then, the glass shattered completely, as if some kind of dimensional collapse.

  Then Princess Peach was accidentally sucked into the crack of the shattered dimension.

  Mario panicked when he saw this scene.

  Mario fans in front of the TV and the screen also exclaimed at this moment.

  None of them knew what was going on.

  Under such circumstances, Mario also summoned the courage to jump high and enter the crack, because Mario knew that he had to save the princess again.

  Then, in front of the screen is a scene of brilliance.

  This scene is like a 3D space tunnel, and around the space tunnel are all previous Mario works.

  They all have one feature in common, that is, they are all 2D horizontal versions.

  And when the space tunnel came to an end, a Mario title appeared in

  Super Mario 64.